Romancing the Wall - a podcast by Hannah Shaffer and Evan Rowland
from 2018-05-18T20:33
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With no GM, players in Questlandia 2 are responsible for framing their own scene types. As a result they animate objects, make holy voyages, and befriend a sentient wall.
Further episodes of Design Doc
Further podcasts by Hannah Shaffer and Evan Rowland
Website of Hannah Shaffer and Evan Rowland