Dev Game Club Podcast Beta Episode 2 - a podcast by Brett Douville and Tim Longo

from 2016-03-09T13:48:03

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In this second beta edition of Dev Game Club, we continue to examine System Shock 2, moving through R&D and ultimately into Hydroponics B/C. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.


Sections played:
R&D
Cargo Bays
Engineering Control/Engine Core
Hydroponics B/C


Podcast breakdown:
0:36   Intro
1:15   Discussion of SS2 begins (with level persistence)
55:22 Break
55:43 What we're playing/next time


Issues covered: level data persistence, navigation cues or lack thereof, lack of clarity to certain interactions, not focusing the player, health buffs and de-buffs, inversion of RPG skill-ups, using the environment to kill your foes, the world continuing while you interact with inventory and HUD, Brett's biggest scare in games, monkey terror, enemy introductions, emergence and player agency, exploitability of AI, do sleeping robots notice you?, cargo section as stealth, quantum entanglement reconstruction tank expert use


Games, people, and influences mentioned or discussed: Half-Life, Doom, Souls series, Outlaws, Far Cry 4, Bioshock, Unreal engine, Dishonoured, Republic Commando, Dead Space, Quake, Deus Ex, Warren Spector, Elder Scrolls series, Fallout series, Skyrim, Thief, Alien: Isolation, Alien (film series), Super Mario Bros.


What we've been playing:
Brett: Uncharted (PS4 remaster), Tim: The Witcher 3: Wild Hunt


To play for next time:
Remainder of Hydroponics, through Ops and into the end of Recreation.

Further episodes of Dev Game Club

Further podcasts by Brett Douville and Tim Longo

Website of Brett Douville and Tim Longo