EDSG Episode 10: E-mail, Bartertown, and Dwarves - a podcast by Josh H & Dan B
from 2020-01-29T06:00
* Email: Pronunciation of Ayodhya?
* Email: Determining what spell is being cast when weaving threads?
* Email: Where is the info about Therans “pausing” the mana cycle?
* Email: Old plot threads or story hooks that weren’t followed up or that we used in our games?
* Places of Note: Bartertown
* Founded to avoid Throalic authority (and dodge taxes)
* Mercantile city not originally intended as a permanent settlement
* A hive of scum and villainy: Great for adventure hooks and interesting NPCs
* No slavery: it would draw Throalic intervention
* Magistrate Clystone: A self-interested despot; “mafia don”
* Setting inspirations: Persephone from Firefly; fantasy version of street-level from Blade Runner; Mos Eisley
* Good campaign hub or base of operations
* Namegiver primer: Dwarves
* Most populous Namegivers in Barsaive - one third of the population
* Not completely “Tolkien”; they developed beyond the archetype
* Builders of more than just artifacts; they build organizations, cultures, societies
* Strong commitment to family, including extended family
* Throalic attitude of self-assurance and cultural superiority can come across as patronizing
* Practical, blunt, paternal. Tradition of family history and passing on of knowledge, scholarship and philosophy
* Namegiver races are NOT monoculture! Blended groups with hybrid cultures.
* Toughness bonus is a solid reason to choose them.
* Solid choice for just about any Discipline, good choice for magicians.
* Female dwarves do not have beards.
Email: edsgpodcast@gmail.com
Twitter: @EarthdawnG
Josh on Twitter: @mataxes
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