EDSG Episode 10: E-mail, Bartertown, and Dwarves - a podcast by Josh H & Dan B

from 2020-01-29T06:00

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* Email: Pronunciation of Ayodhya?


* Email: Determining what spell is being cast when weaving threads?


* Email: Where is the info about Therans “pausing” the mana cycle?


* Email: Old plot threads or story hooks that weren’t followed up or that we used in our games?


* Places of Note: Bartertown


* Founded to avoid Throalic authority (and dodge taxes)


* Mercantile city not originally intended as a permanent settlement


* A hive of scum and villainy: Great for adventure hooks and interesting NPCs


* No slavery: it would draw Throalic intervention


* Magistrate Clystone: A self-interested despot; “mafia don”


* Setting inspirations: Persephone from Firefly; fantasy version of street-level from Blade Runner; Mos Eisley


* Good campaign hub or base of operations


* Namegiver primer: Dwarves


* Most populous Namegivers in Barsaive - one third of the population


* Not completely “Tolkien”; they developed beyond the archetype


* Builders of more than just artifacts; they build organizations, cultures, societies


* Strong commitment to family, including extended family


* Throalic attitude of self-assurance and cultural superiority can come across as patronizing


* Practical, blunt, paternal. Tradition of family history and passing on of knowledge, scholarship and philosophy


* Namegiver races are NOT monoculture! Blended groups with hybrid cultures.


* Toughness bonus is a solid reason to choose them.


* Solid choice for just about any Discipline, good choice for magicians.


* Female dwarves do not have beards.


Email: edsgpodcast@gmail.com


Twitter: @EarthdawnG


Josh on Twitter: @mataxes


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