EDSG Episode 112 - High Circle Weaponsmith - a podcast by Josh H & Dan B

from 2022-03-16T05:00

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* Warden and Master Weaponsmith


* Check out Episode 16 for Novice and Journeyman


* Quick recap of Weaponsmith themes and focus


* Warden Discipline Ability: Blood Bound Forge


* Warden Tier Discipline Talents


* Sidebar about First Edition Weaponsmith access to Elementalist spells


* Warden Talent Options


* New from the Companion: Lion Spirit, Matrix Sight, Relentless Recovery, Spirit Strike, Unflinching Fortitude


* Master Discipline Ability: Mystic Grounding


* Errata: 13thCircle Bonus should be Physical Defense


* Master Tier Discipline Talents


* Master Talent Options


* New from the Companion: Burning Vigor, Ethereal Weapon, Resist Pain, Vital Strike, Vital Ward, Weapon Breaker


* Analysis of high tier talent choices


Email: edsgpodcast@gmail.com


Twitter: @EDSGPodcast


Josh on Twitter: @LoreMerchant


Dan on Twitter: @boice_voice


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Earthdawn Guild Facebook Group:


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Earthdawn West Marches:


https://discord.gg/hhHDtXW

Further episodes of Earthdawn Survival Guide

Further podcasts by Josh H & Dan B

Website of Josh H & Dan B