EDSG Episode 112 - High Circle Weaponsmith - a podcast by Josh H & Dan B
from 2022-03-16T05:00
* Warden and Master Weaponsmith
* Check out Episode 16 for Novice and Journeyman
* Quick recap of Weaponsmith themes and focus
* Warden Discipline Ability: Blood Bound Forge
* Warden Tier Discipline Talents
* Sidebar about First Edition Weaponsmith access to Elementalist spells
* Warden Talent Options
* New from the Companion: Lion Spirit, Matrix Sight, Relentless Recovery, Spirit Strike, Unflinching Fortitude
* Master Discipline Ability: Mystic Grounding
* Errata: 13thCircle Bonus should be Physical Defense
* Master Tier Discipline Talents
* Master Talent Options
* New from the Companion: Burning Vigor, Ethereal Weapon, Resist Pain, Vital Strike, Vital Ward, Weapon Breaker
* Analysis of high tier talent choices
Email: edsgpodcast@gmail.com
Twitter: @EDSGPodcast
Josh on Twitter: @LoreMerchant
Dan on Twitter: @boice_voice
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Further episodes of Earthdawn Survival Guide
Further podcasts by Josh H & Dan B
Website of Josh H & Dan B