EDSG Episode 21: Warriors - a podcast by Josh H & Dan B

from 2020-04-15T05:00

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* Episode Twenty-One!


* The Warrior Discipline


* Soldier, mercenary, “the fighting’ guy”


* Important Attributes Dexterity Strength and Toughness


* Can fight unarmed but not their strongest role


* Karma Ritual


* Elements of wuxia, martial artist flavor


* Remember the mystical and philosophical resonance required to be an adept


* Winning the battle doesn’t always mean killing the enemy


* Half-magic


* High Durability means lots of health


* Novice Discipline Talents


* Tiger Spring on its own does not allow Karma on Initiative


* Waterfall Slam increases ability to knock down an opponent


* Novice Talent Options


* Opportunity to define your character’s fighting style


* Shield Bash is a damage test


* Missile Weapons and Unarmed Combat as options


* Journeyman ability Battle Rites


* Journeyman Discipline Talents


* Journeyman Talent Options


* Make your Warrior stand out by taking options in line with their personality and style


* Warriors can offer tactical choices that can offer a surprising complexity


* The flash of a Warrior is not performative


* Lots of room to define style and character


* Watch out for strain and manage your resources


* Pop Culture: Gladiator, Conan, Xena, Thirteenth Warrior, Vikings


* There’s almost always room for a Warrior


* Don’t forget the Iopos: Lair of Deceit Kickstarter!


Email: edsgpodcast@gmail.com


Twitter: @EarthdawnG


Josh on Twitter: @mataxes


Get product information, developer blogs, and more at www.fasagames.com


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Earthdawn Guild Facebook Group


Earthdawn West Marches


Iopos: Lair of Deceit Kickstarter

Further episodes of Earthdawn Survival Guide

Further podcasts by Josh H & Dan B

Website of Josh H & Dan B