EDSG Episode 21: Warriors - a podcast by Josh H & Dan B
from 2020-04-15T05:00
* Episode Twenty-One!
* The Warrior Discipline
* Soldier, mercenary, “the fighting’ guy”
* Important Attributes Dexterity Strength and Toughness
* Can fight unarmed but not their strongest role
* Karma Ritual
* Elements of wuxia, martial artist flavor
* Remember the mystical and philosophical resonance required to be an adept
* Winning the battle doesn’t always mean killing the enemy
* Half-magic
* High Durability means lots of health
* Novice Discipline Talents
* Tiger Spring on its own does not allow Karma on Initiative
* Waterfall Slam increases ability to knock down an opponent
* Novice Talent Options
* Opportunity to define your character’s fighting style
* Shield Bash is a damage test
* Missile Weapons and Unarmed Combat as options
* Journeyman ability Battle Rites
* Journeyman Discipline Talents
* Journeyman Talent Options
* Make your Warrior stand out by taking options in line with their personality and style
* Warriors can offer tactical choices that can offer a surprising complexity
* The flash of a Warrior is not performative
* Lots of room to define style and character
* Watch out for strain and manage your resources
* Pop Culture: Gladiator, Conan, Xena, Thirteenth Warrior, Vikings
* There’s almost always room for a Warrior
* Don’t forget the Iopos: Lair of Deceit Kickstarter!
Email: edsgpodcast@gmail.com
Twitter: @EarthdawnG
Josh on Twitter: @mataxes
Get product information, developer blogs, and more at www.fasagames.com
Earthdawn Guild Facebook Group
Iopos: Lair of Deceit Kickstarter
Further episodes of Earthdawn Survival Guide
Further podcasts by Josh H & Dan B
Website of Josh H & Dan B