EDSG Episode 25: Emails, Metaplot, and Elves - a podcast by Josh H & Dan B
from 2020-05-13T05:00
* Email from Spencer: Getting back into Earthdawn and thanks for the podcast!
* Email from Rob: Clarifying earlier comment about recorded actual play.
* Any plans for the EDSG to talk about the connections with 1879?
* Rob will be doing an Earthdawn one-shot for an actual play podcast and will let us know!
* Josh’s Soapbox: Metaplot
* Focus of the Iopos book on the city and people in it rather than the Deep Lore.
* Elven Nations did not go into ancient immortal elf secrets.
* The story of the immortals and powerful beings is interesting.
* Focus on kings, dragons, and immortals can result in not leaving room for the player characters.
* Word of the day: Deprotagonization
* Sourcebooks should be gameable, not a novel focused on favored NPCs.
* Potential pitfalls of a living setting.
* Can’t assume that every game has the same interest in the Deep Lore.
* Josh avoids a rant on the obsession with continuity, canonicity, and trivial minutiae.
* Only so much space in the book, so choices must be made.
* Elves!
* Lots of information to take in about them in Earthdawn.
* The trouble with elves in RPGs and related backlash.
* Elves are people.
* The Elven Court and a twist on the cliche.
* Tension between Blood Elves and Unprotected Elves.
* Lest you forget, Alachia is awesome, but also a garbage person.
* Philosophy of the Wheel of Life.
* Weaknesses of the Wheel as presented.
* Lots of detailed rituals described in the Denizens essay.
* Descriptive, not prescriptive.
* Elven crafts form as much as function.
* Family size and the realities of population sustainability.
* The stereotype of long-lived races, patience, and relationship with time.
* Number crunching the elf player character.
* Combat-type elves should probably focus on defensive talents that lean on their high Dexterity
* Good Troubadours and magicians
* Fast, agile, middling karma, fragile.
Email: edsgpodcast@gmail.com
Twitter: @EarthdawnG
Josh on Twitter: @mataxes
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