EDSG Episode 6: Timeline Part Two and Combat Overview - a podcast by Josh H & Dan B

from 2019-12-18T06:00

:: ::

* Listener feedback: Matt asks about Barsaive's current political status quo, and why certain changes were made.


* Timeline — The Scourge


* The Book of Tomorrow


* Council Compact and Slavery


* Elemental Clocks


* Long-lived Monarchs


* Opening the Gates and the Earthdawn


* Open mysteries and “Blank Spaces on the Map”


* One Tragedy: Blood Wood


* The Truth of the Ritual of Thorns


* An iconic take on ‘dark’ elves


* Another Tragedy: Parlainth


* System Basics: Combat Overview


* Initiative and Declarations


* Actions


* Damage: add up, not count down.


* Additional and multiple attacks


* Wounds and Wound Penalties


* Josh can’t remember spell names!


* Duration of effects


* But Josh can remember armor values!


* Default use of extra successes in combat


* “Fast” combat


* GM advice: Dangers of exploding dice in combat


* How fatal is your game?


Find and follow:


Email: edsgpodcast@gmail.com


Twitter: @EarthdawnG


Josh on Twitter: @mataxes


Get product information, developer blogs, and more at www.fasagames.com


Earthdawn Guild Facebook Group

Further episodes of Earthdawn Survival Guide

Further podcasts by Josh H & Dan B

Website of Josh H & Dan B