GDL - How To Design Live Action Games - #08 - Game Dev London - a podcast by Stuart De Ville - Director/Founder

from 2020-06-29T04:00

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Chris Payne talks to Ian & Rachel Thomas about the design and execution of their live-action events, and what video games can learn from these intensely social experiences. Show Notes: Photos by Rachel Thomas, Laura Mitchell and Tom Garnett (https://tgarnett.com/) Rachel's blog (https://medium.com/@rachel.wildwinter) Ian's blog (https://medium.com/@wildwinter) Crooked House webpage (http://crookedhouse.org/) Senza Peso VR footage by Kit & Lightning (http://kiteandlightning.la/)


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