The RPG Room: GenCon! - a podcast by Interviews and RPG Publishing advice by Paco García Jaén

from 2014-07-28T23:26:09

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GenCon is for many of us
Europeans a Mecca of gaming we’ll never get to see. Though I hope to
someday.



The biggest four days in gaming, as the slogan aptly announces, has been
going more than 45 years. From humble beginnings it’s turned out to be a true
giant. And deservedly so.



This year it also comes with a very interesting twist that’s made it very
exciting for even more people: The re-launch of Dungeons & Dragons, the game
that started it all.



Wizards of the Coast has this year made a huge effort to bring the excitement
to the floor and regain the mantle that it lost quite a while ago. And I hope it
works. I truly do.



But of course that’s not the only thing that goes on. The Ennies are there
and, literally, thousands of games people can join.



Vickey Beaver and Jim Pinto join me in this
most excellent episode to talk about GenCon, how to manage the schedule, what to
do and, just as importantly, what not to do.



Hope you enjoy the show!

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