Graphics Performance and Characterization - a podcast by John Owens

from 2009-01-13T08:00

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How do we measure graphics performance? How do we characterize graphics hardware? What are the bottlenecks in a graphics application and how do we detect them? What are benchmarks, what makes a good benchmark, and how do we use benchmarks?

Further episodes of Graphics Architecture, Winter 2009

Further podcasts by John Owens

Website of John Owens