Graphics Performance and Characterization - a podcast by John Owens
from 2009-01-13T08:00
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How do we measure graphics performance? How do we characterize graphics hardware? What are the bottlenecks in a graphics application and how do we detect them? What are benchmarks, what makes a good benchmark, and how do we use benchmarks?
Further episodes of Graphics Architecture, Winter 2009
Further podcasts by John Owens
Website of John Owens