Juggling the Pipeline - a podcast by John Owens

from 2009-03-03T08:00

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We turn away from a fixed-function graphics pipeline and explore what we can do with a user-programmable pipeline, where not only pipeline stages but also the structure of the pipeline can be customized. We look at Reyes, delay streams, and the programmable culling unit.

Further episodes of Graphics Architecture, Winter 2009

Further podcasts by John Owens

Website of John Owens