Juggling the Pipeline - a podcast by John Owens
from 2009-03-03T08:00
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We turn away from a fixed-function graphics pipeline and explore what we can do with a user-programmable pipeline, where not only pipeline stages but also the structure of the pipeline can be customized. We look at Reyes, delay streams, and the programmable culling unit.
Further episodes of Graphics Architecture, Winter 2009
Further podcasts by John Owens
Website of John Owens