Podcasts by In The Footsteps of Giants

In The Footsteps of Giants

Follow in the footsteps of indie developers Richard (Chard) & Tony (De Fault), known collectively as Far Few Giants, as they carve their own path towards releasing short narrative games in 2020. Hear how they wrestle with what it means to be making art amidst a backdrop of global pandemic & societal revolution. An unprecedented look at the realities of independent game making; including funding, crunch & mental health.

In The Footsteps of Giants is recorded, edited & hosted by Stuart Neill of How Not To Make a Game Podcast, & supported by Play Diaries.

Further podcasts by Far Few Giants

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In The Footsteps of Giants
Like and Subscribe from 2020-11-11T05:00

In the second of this bonus two-part interview we do a mechanical analysis of The Sacrifices, then review the inspirations behind The Imagined Leviathan and Ring of Fire.

This episode w...

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In The Footsteps of Giants
Clem will remember that from 2020-10-14T04:32:07

In this special two-part interview we do a deep dive into the politics and decisions behind The Night Fisherman & The Outcast Lovers.

This episode was guest hosted by Michael from <...

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In The Footsteps of Giants
It's a TRAP! from 2020-09-30T04:00

In this episode we discuss our second game, The Outcast Lovers and Tony says controversial things about the publisher trap.

There’s even a bit of talk on the project that will follow The ...

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In The Footsteps of Giants
Help Me Cat from 2020-09-16T03:00

In the wake of The Night Fisherman's release the boys come crashing down after a cathartic few weeks as they find so...

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In The Footsteps of Giants
Harder Faster Happier from 2020-09-02T04:00

Six prototypes in six weeks, we hear how Richard and Tony fared with an intense period of prototyping, what challenges they faced and what they learned from it. This month saw the release of Listen

In The Footsteps of Giants
Baby Steps from 2020-08-19T04:00

In this first episode of In the Footsteps of Giants we dip our toe into the world of funding, indie publishing and find out why Richard and Tony want to document their year in game development.<...

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