Episode 37. Of Bits and Masks and Bytes and Trees and Games - a podcast by Freddy Guime & Bob Paulin

from 2013-04-12T02:03:46

:: ::

Have you ever wonder how bit masking work (or what is that?) and why do you need it? Or why a tree structure exists? (or what is breadth first vs depth first), or what are game trees? We put our Computer Science hat and go "depth first" in some fundamental compsci concepts, and, more importantly their utility, ending with Game trees (and they are not only used for games)!


Follow
Me
on
Twitter! (@fguime)(thanks!)


 


Hey it's SPRING! and I would love to get a beer :)


Tweet, Tweet! (https://twitter.com/#!/fguime)




Vote for us in iTunes (http://itunes.apple.com/us/podcast/java-pub-house/id467641329)
Questions, feedback or comments! comments@javapubhouse.com

Subscribe to our podcast! (http://javapubhouse.libsyn.com/rss)
ITunes link (http://itunes.apple.com/us/podcast/java-pub-house/id467641329)
Java 7 Recipes book! (http://www.amazon.com/gp/product/1430240563/ref=as_li_ss_il?ie=UTF8&tag=meq-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=1430240563)
Hey! if you like what you hear, treat me a beer! (It's the Java pub house after all :) https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z8V2ZWV93UMW4


Further episodes of Java Pub House

Further podcasts by Freddy Guime & Bob Paulin

Website of Freddy Guime & Bob Paulin