Agones, with Cyril Tovena and Mark Mandel - a podcast by Adam Glick and Craig Box
from 2018-10-23T16:12:28
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Ubisoft and Google Cloud have extended Kubernetes to support dedicated game servers. Cyril Tovena, a Technical Lead from Ubisoft in Montreal,
and Mark Mandel a Developer Advocate at Google Cloud, lead the project. They talk to Adam and Craig
about what they had to do, the Agones community, and how you can apply it to your Enterprise Software.
Do you have something cool to share? Some questions? Let us know:
- web: kubernetespodcast.com
- mail: kubernetespodcast@google.com
- twitter: @kubernetespod
Chatter of the week
News of the week
- Kubernetes v2 Provider for Spinnaker
- Episode 23: Spinnaker, with Steven Kim
- Episode 24: Continuous Integration and Continuous Delivery, with Andrew Philips and Lars Wander
- Spinnaker 1.10
- Codelab: Continuous Delivery to Kubernetes Using Spinnaker
- KubeCon NA Contributor Summit
- The Forrester New Wave™: Enterprise Container Platform Software Suites, Q4 2018
- Kubernetes Steering Committee election resutls
- Kubernetes High Availability, by Dominik Tornow from SAP and Andrew Chen from Google Cloud
- Kubernetes Deep Dive by Nigel Poulton on A Cloud Guru, from listener mail
- 1.12 Release Retrospective by Tim Pepper from VMware
- Admiralty’s Multicluster Controller
- Best practices for building Kubernetes Operators and stateful apps by Palak Bhatia and Jun Xiang Tee from Google Cloud
- Pulumi raises $15M
Links from the interview
- Agones website
- Agones on Twitter
- Ubisoft Montreal
- Mark’s blog
- Proper pronunciation
- Kubernetes Cluster Registry
- OpenMatch
- Joe Beda’s TGIK on writing a controller
- Mark and Cyril on Twitter
Further episodes of Kubernetes Podcast from Google
Further podcasts by Adam Glick and Craig Box
Website of Adam Glick and Craig Box