GameTek 211.5 - Cameron Browne - a podcast by Gil Hova and Emma Larkins

from 2019-10-27T16:00

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Geoff welcomes digital archaeoludologist Cameron Browne, principal investigator of the Digital Ludeme Project, to find out how we can use artificial intelligence and machine learning to try to derive the rules to ancient games like Senet by breaking games down into what Browne calles "ludemes."

Find out more about the Digital Ludeme Project on Twitter (@archaeoludology) or the web: http://ludeme.eu/

You can play some games that Browne has constructed from ludemes here: https://ludii.games/

Further episodes of Ludology

Further podcasts by Gil Hova and Emma Larkins

Website of Gil Hova and Emma Larkins