Ludology Bonus Episode - Visibility - a podcast by Gil Hova and Emma Larkins

from 2012-03-25T14:27:03

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In this classic GameTek, Geoff discusses the concept of Visibility in computer games versus board games, using the PC game Armageddon Empires as a case study. How do board games and computer games differ in the way they present information to players?


Note that this was put out many years before smart phones, so there are many more boardgame implementations that you can carry around on a portable device. But the contrast still remains relevant.

Further episodes of Ludology

Further podcasts by Gil Hova and Emma Larkins

Website of Gil Hova and Emma Larkins