Ludology Episode 198 - Inspired - a podcast by Gil Hova and Emma Larkins
from 2019-04-21T11:00
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Gil and Geoff are delighted to be joined by Anthony Giovannetti, one of the designers of the popular video game Slay the Spire, a deck-building rogue-like dungeon crawl.
How did the board game concepts of deckbuilding translate into a computer game? What advantages did the solo roguelike format give the designers?
Further episodes of Ludology
Further podcasts by Gil Hova and Emma Larkins
Website of Gil Hova and Emma Larkins