Ludology Episode 27 - Case Study: Eclipse - a podcast by Gil Hova and Emma Larkins

from 2012-03-04T12:00

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In this episode, Ryan and Geoff look at the hot new space game Eclipse as a way of revisiting topics from prior shows. How does Eclipse handle issues like multiple strategies, turn sequence, and victory points? What works and what doesn't? Please join us for an in depth exploration of the design of Eclipse.

Further episodes of Ludology

Further podcasts by Gil Hova and Emma Larkins

Website of Gil Hova and Emma Larkins