Episode 22: Let's Call the Whole Thing Off - a podcast by Eric Bonkowski & Kathleen Shaw

from 2019-12-02T03:00

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Scaling is so important in regard to the two-player subset of board gaming. Excellent three or four player games are sometimes incomplete or unsatisfying two-player experiences.

But what happens when a game does take scaling into account, but the scaling alters the fundamental nature of the game? Maybe a game becomes more cutthroat, or demands players be more aggressive to match the same feel carried by a true multi-player game. A well-scaled game is good, but what if the game you find on the other side isn't quite the same game that went in?

Point Salad (2019) on Board Game Geek:

https://boardgamegeek.com/boardgame/274960/point-salad

Theme & End Credit Music by Javier Suárez (Jahzzar)

http://www.betterwithmusic.com/

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