Episode 132 - Worldbuilding Towards Story - a podcast by Jason Pitre

from 2017-12-16T09:00

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Recorded at Metatopia 2016


Presented by Kenneth Hite, Bill White.


The principles of worldbuilding for games are not the principles of worldbuilding for novels (depth of field) and certainly not the principles of worldbuilding for physics (plate tectonics). What are they? How can you apply them to a pre-existing world, real or fictional?

Further episodes of RPG Design Panelcast

Further podcasts by Jason Pitre

Website of Jason Pitre