Episode 64 – Dramatic Editing - a podcast by Jason Pitre

from 2015-08-08T16:33

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Dramatic Editing : Creating the Editing Bay


Recorded at Metatopia 2014


Presented by Will Hindmarch


How does your design facilitate dramatic editing at the game table? Do you have strict mechanisms that put editing into the hands of the players or their characters through overt metaphors or in-setting magic? Or do you provide procedures and guidelines for collaborating and revising action during play? Dramatic editing at the table allows for players to propose and explore actions without them necessarily making it “on stage” or committing it to “film” and that can be a messy freedom or a beautiful drudge. Let’s look at ways to facilitate what you want to happen at the table.


Note that the sound quality is lousy in the first minute of audio, but it gets much better after that point.


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