Episode 84: Patterns and Shapes in Larp Design - a podcast by Jason Pitre

from 2016-06-24T01:14

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Patterns and Shapes in Larp Design


Recorded at Metatopia 2015


Presented by  J Li and Jason Morningstar


From spatial layout to information management, this workshop lays out some of the architectural and psychological principles behind LARP design as craft. What’s the difference between a three person conversation and a four person conversation? What does time pressure do to plot? How do you change the outcome of a game by placing chairs? Join us in exploring the fascinating complexity of building stories out of spontaneous human behavior, and playing with the tools we can use to shape it.


Associated information is available at larppatterns.org


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