‘Tacoma’&‘Gone Home’ designer Steve Gaynor - Shall We Play a Game? - a podcast by Chris Suellentrop and JJ Sutherland

from 2017-09-12T19:38:06

:: ::

Steve Gaynor, the designer and writer of “Gone Home” and 2017’s “Tacoma,” talks about why “Tacoma” was so hard to make, what he learned by working with Ken Levine on “BioShock Infinite,” and whether he sees his work as part of a video-game movement.

The post‘Tacoma’&‘Gone Home’ designer Steve Gaynorappeared first onShall We Play a Game?.

Further episodes of Shall We Play a Game?

Further podcasts by Chris Suellentrop and JJ Sutherland

Website of Chris Suellentrop and JJ Sutherland