Podcasts by Sirlin.Net - Game Design

Sirlin.Net - Game Design

Sirlin designed video games such as Street Fighter HD Remix, Puzzle Fighter HD Remix, and Kongai. He's designed tabletop games such as Yomi, Puzzle Strike, Pandante, and Flash Duel. He discusses the craft of game design with his lead playtester.

Further podcasts by David Sirlin

Podcast on the topic Freizeit

All episodes

Sirlin.Net - Game Design
Sirlin on Game Design, Ep 18: Fantasy Strike from 2016-11-16T00:15

Fantasy Strike is our new fighting game. We've just announced it and begun crowdfunding for it on Patreon. This podcast explains what Fantasy Strike is all about. We cover the high concept about ma...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 17: Shipping Kickstarters On Time from 2016-10-17T21:28:52

Kickstarters projects are notoriously late. I give advice on how to ship your Kickstarter project on time. I've shipped 5 out of 5 Kickstarters on time, so it's time to share the best practices of ...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 16: Overwatch from 2016-07-22T20:26:36

We discuss Overwatch, Blizzard's first-person shooter. It far exceeded our expectations and we attempt to explain how it manages to do that. This isn't a "review," but rather us analyzing the desig...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 15: Heroes of the Storm from 2016-03-03T23:23:49

We discuss the design of Heroes of the Storm. It's a bold entry in the MOBA genre and impresses us greatly. We cover the many things is does differently than the rest of the genre that we view as i...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 14: Codex from 2016-02-09T21:16:40

We discuss the Codex card game, on Kickstarter at the time of this recording. Codex is a customizable (but not collectible) card game that has way different design goals than other CCGs. It's been ...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 13: Starcraft 2 from 2016-01-06T23:57:38

We discuss the release of Starcraft 2's third expansion, Legacy of the Void. This is a look back at what we liked about Starcraft from the very start, what things Blizzard changed for the better ov...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 12: Easy Special Moves from 2015-09-02T23:42:34

We discuss "easy special moves" in fighting games. We can pretty quickly say why they are a good or bad idea, but the bigger issue is trying to clarify what the term means to help others avoid mudd...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 11: Game Balancing Techniques from 2015-07-21T22:16:24

We discuss techniques I use to balance games. The point more about HOW we talk about such things and the general approach rather than any specific example, but we cover many specific examples to il...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 10: Flash Duel from 2015-04-04T20:06:34

We discuss the development of the revised printing of Flash Duel. Flash Duel is a simple and fast card game that in high level play ended up being bogged down by lengthy calculations. We talk about...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep 9: Pandante from 2015-03-16T22:50:04

We discuss the development of Pandante's expansion and 2nd edition. All three of us were involved in this development and playtesting. The core game has simplified and streamlined rules and we go t...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep8: Morality in Stories from 2015-02-27T02:47:44

We discuss the drama created by stories that pose moral questions. Stories set outside the law make us think even more about these questions, so that could explain why so many popular stories have ...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep7: Sequels from 2015-02-02T23:39:40

We discuss sequels to movies and games. Sequel can mean a lot of different kinds of things, so we sort out the different kinds of sequels. This leads up to a discussion about how to handle sequels ...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep6: Character Bans from 2015-01-10T09:39:42

In this episode, we discuss the many problems with games where players ban each other's characters. We touch on League of Legends, DOTA2, and Heroes of the Storm, though this discussion is applicab...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep5: Now Playing from 2014-12-23T07:49:28

We discuss the Street Fighter 5 trailer as well as the games we're playing now: Super Mario 3D World, Smash Bros. 4, Transistor, and Counter-Strike: Global Offensive. Sirlin gives an award for wors...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep4: Tournament Rules from 2014-12-12T08:43:12

In this episode, we discuss the kind of things that go wrong when creating rules for a tournament. The rules for high profile tournaments are sometimes surprisingly bad, yet even when we avoid the ...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep3: Uneven Playfields from 2014-11-30T07:07:50

In this episode, we discuss uneven playfields in competitive games. That's when a competitive game gives some players a material advantage, rather than being fair. Although fairness should be a bas...

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep2: Cooperative Games from 2014-11-05T21:23:19

Game design discussion about cooperative games, covering tabletop games and video games. MrGPhantome complains about his friends' gaming tastes in a guest segment.

Listen
Sirlin.Net - Game Design
Sirlin on Game Design, Ep1: Cocaine Logic from 2014-10-29T00:06:24

Topics include cocaine logic, randomness in games, how to make games less solvable, and guest star garcia1000 extols the virtues of Clicker Heroes.

Listen