Head of Microsoft Flight Simulator, Jörg Neumann - a podcast by Academy of Interactive Arts & Sciences

from 2021-03-15T04:30

:: ::

Ted Price chats with Jörg Neumann, Head of Microsoft Flight Simulator. Together they discuss how Jörg came to be involved with the Flight Simulator franchise, how the team at Asobo Studio implemented Bing Maps into the sim and overcame the massive amounts of data streaming it has to process, the details behind Flight Simulator's procedural generation, adding depth and detail to the world by increasing the project scope, and how the audience for Flight Simulator stretches far and wide from children to professional pilots. 

Along with Microsoft Flight SImulator, Jörg Neumann is credited on several titles while at Microsoft Studios including games such as Alan Wake, Killer Instinct, Age of Empires, Quantum Break, and was a part of the design and development of Hololens

Follow us on Twitter @Official_AIASFacebook or visit us at interactive.org.

Further episodes of The AIAS Game Maker's Notebook

Further podcasts by Academy of Interactive Arts & Sciences

Website of Academy of Interactive Arts & Sciences