Ep. 93 - Ken Wong - a podcast by Ash Thorp

from 2015-03-16T08:28:25

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Monument Valley lead designer Ken Wong joins us this week to discuss the current state of the video game industry and video games as an art form. We speak in depth about the process behind creating Monument Valley, and some of the challenges he and his team at UsTwo faced along the way. This eventually leads us down the rabbit hole of Ken’s creative influences, many of which are classic films.

GUEST LINKS:

usTwo Blog: http://ustwo.com/blog/
Ken’s Twitter: https://twitter.com/kenwongart
Ken’s Website: http://www.kenart.net/

Monument Valley: http://www.monumentvalleygame.com/

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SHOW NOTES:

Journey: http://amzn.to/18AjjZg
Steam: http://www.steampowered.com
GameLoading: Rise of the Indies: http://www.gameloading.tv/
Pinterest: http://www.pinterest.com
Ash’s Ghost in the Shell Project: http://www.gits2501.com/
Alien: http://amzn.to/14KoJ1w
The Art of Alice Madness Returns: http://amzn.to/1613N7U
Reddit thread: http://redd.it/2sbi17
Solaris: http://amzn.to/1liNjHF
Children of Men: http://amzn.to/15Mts3i
Leon the Professional: http://amzn.to/18Am1ho

QUOTE
People are humans, and we enjoy beauty. We enjoy the synthesis of art, and animation, and music, and what happens when you interact with that. All those details matter.
-Ken Wong

The views and opinions expressed in this podcast are solely those of the speakers and do not necessarily reflect the views of their employers.

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