Why I think the Pharros lockstones were a poor design choice in Dark Souls 2, and generally cheapen the experience of discovery. - a podcast by SiD Productions

from 2014-04-11T06:35:09

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Going a little stir crazy at work, while I’d rather just be at home cutting this latest episode for the benefit of all you awesome people, I came up with these thoughts while pondering the next area we’ll be covering next week. Why I think the Pharros lockstones were a poor design choice in Dark […]


The post Why I think the Pharros lockstones were a poor design choice in Dark Souls 2, and generally cheapen the experience of discovery. appeared first on The Dark Souls Two.


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