[Re-Release]: How To Acquire Talent in Fewer Than 1000 Hours (And Why The 10,000 Hour Principle Falls Apart) - a podcast by Sean DSouza

from 2016-01-02T23:00

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Is the 10,000 hours principle true? And if it's true, what are your chances of success? And what are the biggest flaw? How do you take the concept of Malcolm Gladwell's 10,000 Hours story (He took it from a K.Anders Ericsson study) and reduce the number of hours? Is talent really attainable in fewer hours? 

http://www.psychotactics.com/expertise-fewer-10000-hours/

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Hi. This is Sean D’Souza from Psychotactics.com, and you are listening to the Three-Month Vacation Podcast. This podcast isn’t some magic trick about working less. Instead, it’s about how to really enjoy your work and enjoy your vacation time. Have you ever watched a 16-year-old go for a driving test? They probably practice for two or three off and on, and then after that, they drive. Now, imagine they changed the rules of the driving test. Imagine they said that you needed 10,000 hours to drive. How many of us would be on the roads today?

Several years ago, best-selling author Malcolm Gladwell wrote a book called “Outliers”.

Within that book, there was this concept of 10,000 hours, and the concept was very simple. It said that if you wanted to be exceedingly good at something, you needed to spend at least 10,000 hours. As you can quite quickly calculate, that’s about 10 years of very had work or 5 years of extremely hard work.

The interesting thing about 10,000-hour principle is that two sets of people jump on it, the people that had already put in their 10,000 hours in something and those who hadn’t; but what if you hadn’t?

What if you hadn’t put in those 10,000 hours? Were you doomed to be always untalented?

Understanding this concept of the 10,000 hours is very important, especially if you want to take vacations. You have to get very skilled at a lot of things very quickly. If you don’t understand the concept, then you struggle for no reason at all.

In today’s episode of the Three-Month Vacation, we’re going to cover three things.

The first is, why is the 10,000 hours true?
The second, what are the biggest flaws in the 10,000 hours?
The third is, how do you go about shortening that process, so that you just do maybe a thousand hours?

Let’s start out with the concept of why the 10,000 hours is absolutely true.

Now, nothing is absolutely true, but the 10,000-hour principle works for a simple reason. That is we don’t know that we’re making mistakes. If you take a guitarist, say someone like John Mayer, or Eric Clapton, or B.B. King, and you look at how long they spent with their guitar, they probably spent an excessive 10,000 hours.

When you’re starting out and when you’re playing that guitar, you don’t really know what mistakes you’re making, and you don’t really care. You’re there just to play the guitar, and this is what a lot of artists do. This is what a lot of writers do. They spend enormous amounts of hours just fooling around, just playing the guitar, just drawing a cartoon, just writing something, and they make mistakes. They make a lot of mistakes, but the problem is they don’t know that they’re making a mistake.

Take for instance my own life. When I started drawing cartoons, I was probably just out of school, and I was drawing cartoons that are pretty flat. One day, my friend, Howard, he said, “Well, there’s something wrong with your drawing.” I said, “What’s wrong?” He couldn’t explain, but he said, “They’re really flat.” It was then I realized that I wasn’t using perspective. Until that moment, I didn’t realize. I’ve been drawing for hundreds, maybe thousands of hours, but I didn’t realize I was making a mistake.

Several years later, I started doing commercial projects, and someone mentioned that my lines were too weak. Lines are too weak? What do you mean by lines are too weak? They couldn’t explain, but I had to do my own research, and then I found that great artists have this variation in their life to take and attend. This is what most musicians, artists, painters, people who are talented at anything that you think are talented at something, they’ve spent thousands of hours just making mistakes. If you take the mistakes out of the equation, we don’t have 10,000 hours. We have a thousand hours, maybe less.

If you go strictly by the rulebook, you can fly a commercial aircraft after 1,500 hours. Now, admittedly, you’re not going to get a job for 1,500 hours, but you can fly it. You can fly one of those big jets after having done just 1,500 hours. This is true for cartooning as well. This is true for writing. It’s easy to say that it’s true, but the proof or the footing is in the eating, so we decided to prove the point.

In 2010, we started a course that we knew for sure no one or very few people to do, and that is to draw cartoons. People into the course is saying, “Well, I can’t draw a straight line.” The ironic thing is that to be a cartoonist, you don’t have to draw a straight line. You have to draw wobbly lines all over the place. Nonetheless, within 6 months, those people that joined the course and stayed for those 6 months were drawing so well that people were commissioning work from them. They were asking them, “Are you a professional cartoonist?”

It’s amazing because when you think about it, these are all business owners. They probably have an hour a day, five day a week. That makes it about 25 hours in a month. In 6 months, that’s 150 hours. Within just 150 hours, they changed the perception of someone looking at them. Suddenly, to the outside world, these guys were cartoonists since they were little.

It doesn’t take 150 hours to learn to drive a car, and that’s because there are fewer moving parts as it were. There are moving parts with cartooning. You have to learn perspective, and thick and thin, and background, foreground. Lots of things. Lots of little, little things that make a great painting, and the same applies for writing, and the same applies for any language that you’re learning. There are lots of these moving parts.

The difference between a guitarist that just picks up a guitar and plays, and this person who’s learning how to draw cartoons or write, they are running into mistakes, and those mistakes are being picked up very quickly and fixed. Yes, the 10,000 hours work, but they don’t work when the mistakes can be picked up very quickly and fixed. This is the reason why pilots don’t crash planes every day. It’s because they sit in a simulator, and the simulator picks up those mistakes, and it enables you to fix those mistakes. Yes, the 10,000 hours works, but only if you don’t know what mistakes you’re making.

When you’re younger, there is no pressure to earn money, or win any competition, or do anything, so you’re allowed to make those mistakes, and then fix them in your own time. This is why it takes 10,000 hours to get to that level of mastery. While this brings us to the end of the first part, we have to explore the second part which is, why does the flaw exist? Why don’t we pick up these mistakes?

The biggest reason why we don’t pick up the mistakes is very simple.

As we grow up, we’re not supposed to make mistakes. We’re supposed to get things right. When you do a test, nobody says, “Hey, you have to get 30% of your test wrong.” You’re expected to get it all right. Once you have this situation where there is pressure to always get things right, then we have a real problem. People will routinely tell you, you should make mistakes. Then, you can learn from your mistakes, but you’re not allowed to make mistakes, so it becomes a catch when you do situation.

When we sit down to write a book or a report, or we sit down to write an article, or we sit down to draw, or we sit down to learn Photoshop, we run into this situation where we are not making enough mistakes, and not being able to pick them up quickly, and not being able to fix them. The only way out of this problem is to have a system where you can make mistakes, and so this is what we do on the headline course, for instance.

There is one week where you learn how to write the headlines and another week where you write the wrong headlines, and you would say, “What’s the deal?” Why should you learn to write the wrong headlines? Think about it for a second. It’s the same thing that pilots go through. They go through a simulator exercise where the plane is crashing. They have to learn to identify the mistake because mistakes are not apparent. The mistakes have to be highlighted. You have to run through the mistakes, and that’s when the speed increases.

The reason why we struggle and think that everyone else is talented is because somehow, they’ve had time to get to those mistakes and fix those mistakes, and we don’t have that time. As we grow up, we have more responsibilities, and we have more activity, and we have more things that we have to do. Getting straight to the mistakes and fixing those mistakes is what makes it powerful.

If you look at talent as something that is inborn, you will struggle all your life because it means you can never have it; but if you look at talent as a reduction of errors or reduction of mistakes, then you realise that you just have to find the mistakes and eliminate them, or at least reduce them, and you have talent. The flow exist in the system that doesn’t allow you to make mistakes, and this takes us to the third part of this episode which is how to get there quickly.

There are three elements to get to a talent very quickly.

The first is the teacher, the second is the system, and the third is the group. If we start up with the teacher, then the teacher must have a method, and that method should be about creating safety. If you’re intimidated, it is much harder to do anything because you’re scared all the time, so the teacher must be able to create a safe zone for you.

They must have the second element which is the system, and the system must take you through tiny increments. When you say tiny increments, they need to be very small moves like one inch today, one inch tomorrow. Very, very small moves. The reason for that is, supposing you were given a big move to make and say I said, “Move a few steps,” well, you can move three steps left, three steps right, three steps forward or backward. Now, you have to come back three whole steps. Instead, if you make a very small move which is one step, you only have to move one step back, and this is not usually the case.

If any of you have done a photography class, you know exactly what I mean. In that one class, they will talk about exposure, and F-stops, and aperture, and everything; and then, you’re completely confused. You’re not able to take one step, and so you go back to your auto-mode. Most photographers will tell you, “You shouldn’t be on auto-mode. You should be in manual mode. That’s the way to be. You should know your camera like your left hand or your right hand.”

Wait a second. Did you actually take one step at a time when you were teaching? Because even when you take a single step, you can be sure that at least a good section of your students have got it wrong, and now you have to bring them back. You have to bring them back to parity, and then take them one step forward. That’s not how training is built. Training is not built by these tiny little increments. Books are not written with these tiny increments. There’s chapter after chapter, after chapter. Of course, we get lost, and so then we think we’re not talented where in fact, the system is at fault.

There aren’t enough opportunities to make the mistake for the mistake to be detected, and then for you to rectify that mistake. The way to fix this flaw is to learn in a group. The reason why a group setting is so powerful is because the traditional way of testing someone is really bad. Remember when you were in school, and everyone did their test, and you got some things wrong, and somebody else got some things wrong; but eventually, nobody got to see what the other person got wrong.

You’d do your assignment, and you’d hand it to the teacher, and she’d mark it and give it back to you, and only you could see what you got wrong; but if the entire group could see what you got wrong, they could learn from your mistake and you could learn from their mistakes. This is the fundamental flaw in most training. We’re not allowed to see everybody else’s work, but when you see other people’s work, you can learn from their work.

It seems quite obvious when someone tells you this that you could learn from other people, but that’s not how the system is built, and this is why it takes 10,000 hours to reach anywhere or 10,000 hours to reach that level of mastery. People are not stupid. People are very, very intelligent. People have the ability to acquire talent. People have the ability to reduce their errors; but often, it’s the teacher, the system, and the group, or the lack of group that lets them down. If you believe that someone else is more talented that you at cooking, at drawing, at painting, at writing, the reason is you haven’t figured out the mistakes and removed them. Once you do that, you have talent.

Let’s summarize what we’ve learned so far.

The first thing we covered today is the whole concept of the 10,000 hours, and was it true? We found out yes, it is true. It takes a long time because we don’t know the mistakes. If we don’t know the mistakes, then we make them, and we don’t realise we’re making those mistakes. The second thing we covered was the flaw that exist, and that is people tell you to make mistakes, but no one gives you the chance to make the mistakes. There is no system emplaced. There is no whole week of, “Let’s make these mistakes, so that we can learn from them.”

This takes us to the third part which is you have to have a teacher, you have to have a system, and you have to have a group. When you have these three elements, the teacher will work out the tiny increments and move you forward. The system will be not just how to, but how not to. Finally, the group will expose the errors of another 20 people; so now, you’re able to look at 20 errors, and at least learn from them, and possibly not make those errors in the future. The exposure to errors, that is the critical part of talent. Talent is simply a reduction of errors.

What’s the one thing that you can do today? Probably, the best thing that you can do for yourself is to stop looking at how to. Start looking at courses, and training, and systems that talk about how not to because unless they have both the how-to and the how-not-to component, you’re going to make errors that you don’t even realise you’re making, and then you get stuck. In the moment you get stuck, you think, “Well, this is not for me. I’m not good at this. I’m not talented;” and it’s not that at all.

When the system is built with mistakes as part of the assignments, that’s when you know that you’re in the right path, and that’s when you know what you can quickly acquire that talent. Talent acquisition is really cool because you can now do the very same thing in half the time or a lot of the time. Of course, this gives you more scope to do other stuff, achieve more stuff, and go on vacation.

If you have any questions then email us at sean@psychotactics.com. You’ll find this on the website or sean@5000bc.com.

Also, I’m giving away something free that is a report on outwitting resistance.
If you’ve ever been stuck because you don’t know how to battle resistance, there’s this really cool report, and it’s free—How to Win the Resistance Game.

http://www.psychotactics.com/free/resistance-game/

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