Podcasts by Word of the Day - 每日一詞
Further podcasts by 学英语环游世界
Podcast on the topic Sprachen lernen
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20140612 stain 污点 from 2014-06-09T07:46:42
Listen20140610 preferred 首选的 from 2014-06-09T06:54:17
Listen20140609 instructive 有启发性的 from 2014-06-09T05:31:49
Listen20140606 spacing 间距 from 2014-06-03T09:29:24
Listen20140605 primitive 简单的;原始的 from 2014-06-03T09:22:42
Listen20140604 sprite sheet 精灵表单 from 2014-06-03T09:12:12
Listen20140603 boundary 边界 from 2014-06-03T07:43:18
Listen20140530 compression 压缩 from 2014-05-30T04:47:18
(词根)-Press 压缩
im+press 令人印象深刻
sup+press 压抑;抑制
1. V-ERG (使)压紧;(使)压缩 When you compress something or when it co...
Listen20140529 multiply 相乘 from 2014-05-29T09:19:17
multiply 相乘 (前缀)multi- 很多 EX:multi + cultural=multi-cultural 多文化的; multi+vitamin = multi-vitamin综合维生素
1. V-ERG (使)成倍地增加;(使)大量地增加 When something multiplies or when you multiply it,...
20140528 straight-forward 直接的 from 2014-05-28T02:51:34
straight-forward
直接的
This is the most straight-forward solution to the problem.
这是这个问题最直接的解决方案。
本节目为EA Game制作
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20140527 reflectance 反射率 from 2014-05-26T14:42:47
reflectance
反射率
G channel controls the specular reflectance.
G通道控制高光反射率。
reflect 反映
Many ...
20140526 dedicated 专用的 from 2014-05-26T14:24:05
2014.5.26
dedicated 专用的
Now we have a dedicated character shader.
现在我们有一个角色专用的材质球。
She’s dedicated to h... Listen20140523 orthographic view 正交视图 from 2014-05-20T02:53:59
orthographic view
正交视图
If none of the orthographic views works, you can use three-quarter view.
如果正交视图没有用,你可以使用四分之三侧...
Listen20140522 profile view 侧视图 from 2014-05-20T02:30:53
profile
view 侧视图
The weapon icon is the provile view of a gun.武器图标是一把枪的侧视图。
本节目由EA Games制作
20140521 overwrite 复写 from 2014-05-20T02:27:13
overwrite 覆盖
Please overwrite the existing files with the updated ones.
请用更新过的文件覆盖已有文件。
Listen20140520 participate 参与 from 2014-05-20T02:24:41
participate 参与
I didn't participate in the activity because of PTO.由于PTO我没有参加活动。
本节目由EA Games制作
20140519 distraction 分心 from 2014-05-20T02:17:05
distraction 分心
We can't afford too many distractions since it's the last stage
of the project development.我们不能够分太多心,因为已经处于项目开发的最后阶段了。
本节目由EA Game 制作
20140516 experiment 试验 from 2014-05-16T06:57:23
experiment 试验
If you want to experiment the new method, please read the following document.
如果你想要试验新方法,请阅读以下文档。
本节目由EA Games制作,由Lily录音
20140515 face 面向 from 2014-05-15T01:41:06
face
面向
The left side of the building should be facing the positive X direction.
建筑的左面应该面向X轴正方向...
20140514 coincident 重合的 from 2014-05-14T02:44:18
coincident 重合的;巧合
The coincident vertexes are displayed in red.
重合的顶点显示为红色
What a coincidence! 真巧啊!(Coincidence 为coincident的名词)
由EA Games - Wendy Wei撰稿
Lily Wong 录音制作
20140513 evaluate 评估 from 2014-05-13T03:18:54
evaluate
评估
We will evaluate the workflow during the preproduction.
我们会在预生产中评估工作流程。
感谢
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20140512 mitigation 缓解 from 2014-05-12T03:48:23
mitigation
缓解
Risk mitigation is very important to project management.
风险缓解对于项目管理非常重要。
谢谢EA Shanghai撰稿www.ea....
20140507 minimal 最小的 from 2014-05-07T15:05:24
minimal 最小的
The assets should be as minimal as possible.物件应该尽可能最小。
20140506 trailer 宣传片 from 2014-05-07T14:54:34
The new trailer will be released next month.新的宣传片会在下月发布。
Listen20140505 resolve 解决 from 2014-05-07T14:48:32
Breaking up animation into smaller chunks will help resolve menory issues.把动画分割成更小的片段有助于解决内存问题。
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