Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson - a podcast by Board Game Design Lab

from 2017-03-08T12:07:14

:: ::

Dan Peterson, chief developer and head of new acquisitions at Mayday Games, discusses why a publisher might reject your game and how to handle it. Dan looks at close to 200 unpublished games a year and has years of experience in finding new games to publish. This episode is packed with great wisdom for anyone wanting to...


The post Why a Publisher Might Reject Your Game and How to Handle It with Dan Peterson appeared first on Board Game Design Lab.

Further episodes of Board Game Design Lab

Further podcasts by Board Game Design Lab

Website of Board Game Design Lab