GDZ 001 : How much is enough? The Paradox of Choice for Game Design - a podcast by Curtiss Murphy: Speaker, Consultant, and Game Designer

from 2015-08-09T21:16:25

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Game Design Zen : Episode 001 How much is enough? With Sid Meier defining games as a series of interesting and meaningful choices, we often stuff in as many choices as possible! In this episode we explore World of Warcraft …Continue reading

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