Podcasts by Game Developer Podcast
Find out how video games get made! The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Game Developer publisher Alissa McAloon and editor-in-chief Danielle Riendeau. Music by Mike Meehan. Published monthly.
Further podcasts by Game Developers Conference
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#27 - Bringing NPCs To Life With Naughty Dog's Bryan Collinsworth from 2021-12-16T00:47:25
BRYAN COLLINSWORTH, game designer at THE LAST OF US PART II developer NAUGHTY DOG, joins us to chat about his philosophies on GAME DESIGN, and how he helped bring outstanding performances to NPC al...
Listen#26 - Puzzles, Collab'ing, and Creativity with Chicory's Greg Lobanov from 2021-11-17T23:16:53
On GDC Podcast episode 26 we have INDIE MAVERICK GREG LOBANOV, writer and director on the fantastic IGF finalist CHICORY: A COLORFUL TALE. He talks about making Chicory, PUZZLE DESIGN, and bringing...
Listen#25 - Writing Disco Elysium with ZA/UM's Justin Keenan from 2021-10-21T15:25:30
JUSTIN KEENAN, writer and narrative designer on ZA/UM's instant classic DISCO ELYSIUM talks about writing interesting characters, choice design, and the team writing process at ZA/UM.
Listen#24 - Super Practical Indie Game Marketing with Chris Zukowski from 2021-09-15T17:16:51
Indie game marketing consultant CHRIS ZUKOWSKI joins us to offer practical tips when MARKETING YOUR INDIE GAME. We talk about EMAIL MARKETING, super effective STEAM PAGES, building your game's COMM...
Listen#23 - Strategy Game Hustle and Diversity Overhaul with Mohawk Games from 2021-08-19T15:22:22
We're joined by game industry power couple SOREN and LEYLA JOHNSON of MOHAWK GAMES who share their experiences in developing and releasing strategy games like OFFWORLD TRADING COMPANY and the new C...
Listen#22 - Spelunky, Indie Life, and Finding Success with Derek Yu from 2021-07-28T19:50
On GDC Podcast episode 22 we welcome SPELUNKY developer DEREK YU. We chat about the development and design of his fantastic SPELUNKY games, how INDIE GAME DEVELOPMENT has changed over the years, an...
Listen#21 - Academia and the Black experience in Games with Prof. Lindsay Grace from 2021-06-23T21:12:38
LINDSAY GRACE is Knight Chair in Interactive Media and an associate professor at the University of Miami School of Communication. He joins us to chat about GAMES AND ACADEMIA, games with SOCIAL IMP...
Listen#20 - Bugsnax, and Making Weird Games with Young Horses' Phil Tibitoski from 2021-05-26T21:04:35
PHIL TIBITOSKI, the TWO-ARMED president of OCTODAD and BUGSNAX developer Young Horses joins us to talk about making wonderfully WEIRD video games, the dev process at Young Horses, PRICING YOUR INDI...
Listen#19 - Narrative Design and Indie Life with Oxenfree Dev Night School Studio from 2021-04-28T23:25:39
We're joined by indie ROLE MODELS ADAM HINES and SEAN KRANKEL, cofounders of Night School Studio, developers of games such as Afterparty and the ABSOLUTELY ICONIC indie game OXENFREE. We talk narra...
Listen#18 - Hitman, Work-Life Balance, and Game Production with IO's Forest Swartout Large from 2021-03-10T14:50:14
FOREST SWARTOUT LARGE is executive producer at IO Interactive working on the HITMAN franchise. We talk design philosophies behind the STEALTHY Hitman series, BURNOUT and WORK-LIFE BALANCE, and what...
Listen#17 - Special: The Texas Winter Storm Episode from 2021-02-22T20:54:51
LARS DOUCET, co-founder of Level Up Labs and recently a contributor to Valve's Steam Labs project, joins fellow Texan Kris Graft to talk about the BRUTAL WINTER STORM that left many without access ...
Listen#16 - Welcome to Hades: Roguelikes and Narrative Design with Supergiant's Greg Kasavin from 2021-01-28T04:25:24
A-1 class act GREG KASAVIN, creative director at HADES developer SUPERGIANT GAMES talks narrative design, his journey from game journalist to game developer and the allure of the ROGUELIKE GENRE.
Listen#15 - Inside the New Xbox Series X|S with Microsoft's Jason Ronald from 2020-11-17T22:12:40
JASON RONALD is the director of program management for the Xbox Platform Team, leading development of the Xbox Series X and S. Learn more about the years-long process of creating these NEXT-GEN BEA...
Listen#14 - Understanding Workplace Toxicity with Double Loop Games' Emily Greer from 2020-10-29T01:04:04
FABLED industry veteran EMILY GREER, co-founder of KONGREGATE and most recently founder of DOUBLE LOOP GAMES joins us to talk about toxicity in the workplace and the role power dynamics play when p...
Listen#13 - Data-Driven Indie Publishing with No More Robots' Mike Rose from 2020-09-23T19:48:19
Indie publishing DREAMBOAT Mike Rose with No More Robots talks about his approach to data-driven indie marketing and publishing, what he looks for when signing new games, and the daring practice of...
Listen#12 - Breaking Misconceptions About Accessibility with AbleGamers' Greg Haynes from 2020-08-26T15:31:48
Greg Haynes, lead games user research at AbleGamers breaks misconceptions about game accessibility and explains what accessibility *really* means. Recorded LIVE during GDC Summer 2020!
Listen#11 - Landing Venture Funding for Your Game with LVP's David Gardner from 2020-07-22T23:34:09
On this episode of the GDC Podcast we have DAVID GARDNER, a 30 plus-year game industry professional who now runs venture capital firm London Venture Partners. He tells us how you can secure funding...
Listen#10 - Making Emotional Games with thatgamecompany's Jenova Chen from 2020-06-25T01:50:48
Indie game dev original JENOVA CHEN of Journey developer thatgamecompany explains why he's drawn to designing EVOCATIVE games like Flower, Journey, and the studio's latest game Sky: Children of the...
Listen#9 - Working and Playing from Home with Jackbox Games' Mike Bilder from 2020-05-27T04:59:16
With shelter-in-place orders in...place, lots of people are jumping on Zoom and playing Jackbox Party Packs. Mike Bilder, CEO of Jackbox Games, joins us to talk about designing for humor, how stay-...
Listen#8 - Games, Psychology, and UX with Celia Hodent from 2020-04-22T14:30:40
On GDC Podcast episode 8 we have CELIA HODENT, a user experience consultant, psychology PhD, and author who'll get us LEARNED about cognitive science, UX, and how our brains process something as co...
Listen#7 - Job Stability, Quality of Life, and the Mafia with Iron Galaxy's Dave Lang from 2020-03-20T16:19:15
Dave Lang, the super snazzy founder of Iron Galaxy Studios, joins the GDC Podcast to talk about creating a studio that's built to last, quality of life in the game industry, and old rumors about Mi...
Listen#6 - Dealing with Burnout and Making Art with Drinkbox's Gabby DaRienzo from 2020-01-31T15:35:55
On the latest episode of the GDC Podcast, Drinkbox Studios sr. artist and FABULOUS Forbes 30 under 30 game developer Gabby DaRienzo talked about art, creativity, burnout, and of course, death. Also...
Listen#5 Indie Game Marketing Tips with Failbetter's Hannah Flynn from 2019-12-19T14:50:27
Hannah Flynn has overseen the marketing of successful games like Fallen London, Sunless Sea, and Sunless Skies as communications director at Failbetter Games. On this episode, learn practical tips ...
Listen#4 Writing Great Video Game Characters with Brandon Sheffield from 2019-11-20T16:29:14
Brandon Sheffield is lead writer on Lab Zero's excellent action RPG platformer Indivisible. Find out how he injects humor, emotions, and personality into Indivisible's dozens of characters.
Listen#3 - Making Personal Games with Nina Freeman from 2019-10-17T19:29:26
Indie game dev SUPERSTAR Nina Freeman is a designer at Tacoma developer Fullbright, and is also known for making intensely personal games like Cibele and How Do You Do It? She joined us to chat abo...
Listen#2 - Choice Design with Zachtronics' Matthew Burns from 2019-09-11T14:44:09
Following years of working on Halo, Call of Duty, and other triple-A franchises, Matthew Burns went the independent route and has now, with Zachtronics, released the arresting visual novel Eliza, a...
Listen#1 - Great Game Production Tips with Grant Shonkwiler from 2019-08-13T13:44:08
Grant Shonkwiler is a rising star of video game production, having worked on games including Doom, Wolfenstein: The New Order, and Fortnite. He joined Gamasutra editor-in-chief Kris Graft and news ...
Listen#1 - Great Game Production Tips with Grant Shonkwiler from 2019-08-13T13:44:08
Grant Shonkwiler is a rising star of video game production, having worked on games including Doom, Wolfenstein: The New Order, and Fortnite. He joined Gamasutra editor-in-chief Kris Graft and news ...
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