#2 - Choice Design with Zachtronics' Matthew Burns - a podcast by Game Developers Conference

from 2019-09-11T14:44:09

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Following years of working on Halo, Call of Duty, and other triple-A franchises, Matthew Burns went the independent route and has now, with Zachtronics, released the arresting visual novel Eliza, a story about the ethical conflicts surrounding an AI therapy program. Find out how a game with so little room for choice was brilliantly designed to say so much about player agency.

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