Paul Arendt - Planning and releasing indie game post launch content - a podcast by Jay Powell

from 2019-07-16T13:00

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Paul and Failbetter Games have had a lot of success and created long tails of revenue through post launch content with both Sunless Seas and the more recent Sunless Skies.  Paul discusses the strategies and planning that go into this and how you can do it with your studio as well.




 https://www.failbettergames.com/


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