Podcasts by IndieGameBusiness®

IndieGameBusiness®

Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support.

IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers. Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Further podcasts by Jay Powell

Podcast on the topic Videospiele

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IndieGameBusiness®
Indie Game Content Creation and Social Media Growth from 2023-12-09T23:28:15

Welcome to IndieGameBusiness! Today, we're thrilled to have Sam Goddard, Founder of BLACKBOX Studios, Game Developer, and Content Creator, here to share insights on "Indie Game Content ...

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IndieGameBusiness®
Using Kickstarter for Your Indie Game from 2023-12-07T14:33:30

Welcome to IndieGameBusiness! In this episode, we have a special guest, Michael Liebe, Outreach Games Europe Lead at Kickstarter, who will enlighten us on "Using Kickstarter for Your Indie ...

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IndieGameBusiness®
Should You Use a Publisher for Your Video Game? from 2023-11-17T19:15:49

Welcome to IndieGameBusiness! In this episode, we are delighted to have Gombos József and Szőke György from Balcony Softworks, discussing the intriguing topic of "Should You Use a Publisher...

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IndieGameBusiness®
How to Get Funding, Investments, and Publishing Your Indie Game from 2023-10-29T14:00:55

Welcome to another episode of IndieGameBusiness! Today, we're thrilled to have Justin Berenbaum, VP Strategy & GM at Xsolla Funding Club, sharing insights on "How to Get Funding, In...

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IndieGameBusiness®
China Market Entry 101 for Indie Devs from 2023-10-24T16:51

During this session, we will take a deep dive into the Chinese gaming market, uncovering insights that are not commonly shared in western media. By gaining a comprehensive understanding of the m...

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IndieGameBusiness®
From Weapon Skins to Workshops: The Business of User Generated Content from 2023-10-23T16:50

Since Lode Runner in 1983, user generated content has been a staple of game development. Opening up further expansion of games to their communities has been a tried and true method of extending ...

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IndieGameBusiness®
How Micro-Influencers Drive Engagement and Sales from 2023-10-21T16:50

This topic will explore how working with micro-influencers can be a highly effective strategy for driving engagement and sales in the gaming industry.




...

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IndieGameBusiness®
Mastering Indie Game Success: Marketing, Publishing, and Influencer Strategies Revealed! from 2023-10-20T17:35:05

Welcome to another enlightening episode of IndieGameBusiness! Today, we have Sam De Boeck, Founder of Oro Interactive, with us to discuss "Mastering Indie Game Success: Marketing, Publishin...

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IndieGameBusiness®
How to Lead a Cross-Cultural Team from 2023-10-20T16:50:23

Learn how Tina’s expertise in leadership development and team facilitation, combined with her unique cross-cultural insights, translates into fostering innovative and inclusive workspaces. From ...

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IndieGameBusiness®
I got a job in the game industry with no prior experience, and you can too! from 2023-10-20T16:49:42

I will be discussing what experience I did have before being hired in the game industry. I believe that all skills are transferable and can be used when applying to all jobs. Everyone has someth...

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IndieGameBusiness®
Pick an audience and stick to it. The power of knowing your players. from 2023-10-17T22:47:09

Some games are for everyone, and some aren't.


Picking an audience or developing a game for a specific target of players undoubtedly comes with its set of risks and benefi...

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IndieGameBusiness®
Putting A Stop To Toxicity - It's just good business from 2023-10-17T22:46:56

As the internet and game communities have grown, toxicity has become more of a problem both in and out of games, and it could be hurting your bottom line. With hundreds of new games released a m...

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IndieGameBusiness®
Standing out: How to pitch your game from 2023-10-16T14:14:19

This is an overview of what you need to consider if you’re pitching your game to funds or publishers. It will give you an idea of how to prepare, what kinds of questions to be ready for, and som...

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IndieGameBusiness®
Things I wish I knew before I started my own indie studio from 2023-10-16T14:14:07

Starting an indie studio is easy. Maintaining one is like taking care of a child, a life you are now responsible for, and suddenly you're not sure if you're even up to the task. My own e...

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IndieGameBusiness®
Publishing vs Self Publishing Your Indie Game from 2023-10-13T19:22:59

Welcome to another episode of IndieGameBusiness! Today, we have a special duo with us: Lucas Pessoa de Freitas, Business Developer Manager at Robot Teddy, and Richie de Wit, Founder & Busine...

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IndieGameBusiness®
The Future of Indie Games: Brand/IP, Multiverse, Digital Storefronts, Steam Alternatives from 2023-10-13T19:19:09

Welcome to another exciting episode of IndieGameBusiness! Our guest today is Casey Al-kaisy, CEO and consultant of Ashes & Diamonds and Founder of the Mighty Diamonds consultancy network. We...

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IndieGameBusiness®
Fundraising Hacks for your Indie Game Business from 2023-10-11T19:11:29

Did you know that over 50% of indie games never make more than $4,000 because of a lack of funding and exhausting self-funds mostly in the development phase?




...

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IndieGameBusiness®
Business Succession and Continuity for Solo Indie Developers from 2023-10-11T18:55:29

Solo indie sev life has a lot of appeal: you have total control over your studio’s creative, technical, and business decisions and seeing your game through according to your vision.


<...

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IndieGameBusiness®
Working With a Publisher While Releasing Your First Indie Game from 2023-10-05T14:57:14

Join Arnaud Planche, Founder and Director of Bontemps Games, as he takes you on a captivating journey of creating a wholesome game.


In this video, Arnaud shares insights into...

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IndieGameBusiness®
5 oopsies you're making while marketing your game! from 2023-10-05T14:54:47

As an indie dev, you wish you could only focus on making your dream game while others help you with the marketing part, huh? But what if there’s little budget and have to do it by yourself? No b...

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IndieGameBusiness®
Company Growth & Investment Strategy from 2023-10-04T13:26:44

The session will cover various topics such as the various methods of company growth and fund acquisition, types of investments in gaming, comprehending the requirements of both publishers and in...

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IndieGameBusiness®
Baby On Board: The Sweet Baby Inc Story from 2023-10-02T16:41:44

Sweet Baby Inc is a client-based narrative development company working to bring video game stories to life and collaborating with teams all over the world. Working as a diverse crew, they've...

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IndieGameBusiness®
Unleashing the Power of AI to Personalize Games from 2023-09-30T13:58:07

We’ll explore how AI can revolutionize the gaming industry by driving innovation in game design, enhancing player engagement, and fostering player fulfillment. By leveraging insights from cognit...

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IndieGameBusiness®
The Decisions it Takes to Run a Successful Game Studio from 2023-09-30T13:49:54

Join us for a fireside chat with Tatyana Dyshlova, CEO and co-founder of FuzzyBot Games. She will talk about her experience starting a studio, getting funding, growing a studio, and all the othe...

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IndieGameBusiness®
Discussing how to maximize your IP with a video game lawyer from 2023-09-28T17:57:03

Intellectual property law is a complex and fascinating field that is critical to any video game developer. Understanding the nuances of intellectual property will help game developers create an ...

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IndieGameBusiness®
How the Video Game Industry has Evolved Since 2001 from 2023-09-22T18:21:16

Welcome to IndieGameBusiness! In this episode, we are excited to have Larry Kuperman, Director of Business Development at Nightdive Studios, as our special guest. Today, we'll be delving int...

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IndieGameBusiness®
How To Find A Publisher For Your Indie Game from 2023-09-15T17:59:02

Welcome to a very insightful episode of IndieGameBusiness! Today, we have Marcin Krzeszowiec, a Board member and Technical Artist at Serious Sim, here to share his expertise on "How to Find...

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IndieGameBusiness®
Publishing Your Indie Game and Your Mental Health from 2023-09-08T20:03:14

Welcome to another insightful episode of IndieGameBusiness! Today, we have a very special guest, Leo Zullo, Co-founder & Managing Director of Wired Productions, and Co-founder and Chair of S...

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IndieGameBusiness®
What Video Game Publishers are Looking For from 2023-09-01T18:49:32

Today on IndieGameBusiness, we are thrilled to have Joshua Garrity, the Head Game Scout at Secret Mode, join us to explore "What Publishers are Looking For."


In this...

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IndieGameBusiness®
Unlocking Success: Indie Game Publishing's Promising Future from 2023-08-18T18:41:43

Welcome to another enlightening episode of Indie Game Business! Today, we have a distinguished guest, Ben Kvalo, the Founder and CEO of a confidential and as of yet unannounced video game publis...

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IndieGameBusiness®
The 9 Most Common Mistakes That Game IP's and Brands Make from 2023-08-11T19:25:08

Join Christian Fonnesbech, Head of IP Development at Leverage, as he shares valuable insights from his highly successful talk in Europe.


In this enlightening video, Christian...

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IndieGameBusiness®
Navigating your indie game's social media, community, and networking with social anxiety from 2023-07-24T17:02:57

Join Steph Briles, Owner of Oak City Indie Games, as they share valuable insights on networking with social anxiety and provides tips for breaking into the industry from scratch.


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IndieGameBusiness®
Understanding Your Indie Game's Competition from 2023-07-14T18:40:09

Join Mason Moreau, Digital Marketing Coordinator at Tripwire Interactive, as he delves into the crucial process of evaluating a game's efficacy as a competitive product in the marketplace. <...

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IndieGameBusiness®
Bringing the Fun Back with SPLACE from 2023-06-21T14:08:02

In this exciting episode, we have Chris Byatte, the Co-Founder of SPLACE, joining us to discuss "Bringing the Fun Back with SPLACE."

During our conversation, we will explore var...

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IndieGameBusiness®
Video Games: The Art of Transformation from 2023-06-12T12:59:24

Welcome to our captivating episode! Today, we have a very special guest, Jonathan Hill, who will take us on a journey exploring "Video Games: The Art of Transformation."


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IndieGameBusiness®
What it's Like to be a Project Manager on AAA vs. Indie from 2023-06-05T15:49:31

Welcome to our show! In this episode, we have a special guest, Masao Kobayashi, who will shed light on "What it's Like to be a Project Manager on AAA vs. Indie."

During our ...

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IndieGameBusiness®
Developing and Launching a Game with Subsequent Updates from 2023-05-21T11:14:13

Welcome to another exciting episode of our show! Today, we have Bobby White as our special guest. Join us as we delve into the topic of "Developing and Launching a Game with Subsequent Upda...

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IndieGameBusiness®
How successful PR and marketing can land you an investment or publishing deal from 2023-05-12T17:38:52

Join us for our next episode of Indie Game Business where we will be discussing "How successful PR and marketing can land you an investment or publishing deal." Our special guest, Wahi...

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IndieGameBusiness®
What is the IGDA Foundation? from 2023-05-08T12:07:06

Welcome to our show! Today, we have a special guest, Alyssa Padia Walles, the Executive Director of the IGDA Foundation. Alyssa has an impressive career in the video game industry, including lau...

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IndieGameBusiness®
Some of the biggest challenges publishing on steam today from 2023-04-28T17:38:57

Welcome to Indie Game Business! In this episode, we have Oscar Hogervorst, founder of Steam Data Suite, to discuss the challenges of publishing on Steam today and how his platform can help publi...

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IndieGameBusiness®
Creating an Integrated Marketing Strategy from 2023-04-24T12:31:03

Welcome to Indie Game Business! In this episode, we will be discussing "Creating an Integrated Marketing Strategy" for your game. Our guest today is Dwayne Waite Jr., the Market...

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IndieGameBusiness®
How to Avoid a Bad Steam Score Through Playtesting from 2023-03-26T17:35:28

This session will focus on playtesting as a tool developers can use in order to improve their game and predict the score at launch. We will touch on different forms of playtesting and how each c...

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IndieGameBusiness®
How to Smoothly Run an Influencer-Led Marketing Campaign from 2023-03-26T17:35:17

Learn from my mistakes. Learn how to run a streamlined marketing campaign that integrates your community and content creators. I discuss tips & tricks and current best practices of how to ru...

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IndieGameBusiness®
Marketing Isn't Always Evil...Just Sometimes from 2023-03-26T17:35:08

It's entirely possible for a small team to make a big noise. But how do you do it authentically, organically, and free-range? Eric and Steve's work was nominated for Best Indie PR/Market...

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IndieGameBusiness®
Modernizing PR Tactics when Promoting Indie Games from 2023-03-24T17:10:23

This roundtable explores the creative approach behind promoting indie games to the intended core audience as well mass market by truly capturing a game's voice.



...

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IndieGameBusiness®
Peglin - A Peg Popping Post-Mortem from 2023-03-24T17:10:02

Peglin came out of seemingly nowhere to sell over 100K units in less than 2 weeks in Early Access. How did it happen, what worked, and what didn't?




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IndieGameBusiness®
Preserving & Promoting Art through Austerity from 2023-03-24T17:08:31

In a world struck by economic turbulence and austerity, how can the video games industry preserve and promote artistic integrity and originality? How can developers avoid 'selling out', ...

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IndieGameBusiness®
Social Media Is Your Game's Best Friend from 2023-03-22T14:39:25

Game discoverability has been the Holy Grail for the indie games community for ages. How do you approach different channels, does more mean better and which channels are worth it long term versu...

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IndieGameBusiness®
Steam Next Fest - Prepping for the Marathon from 2023-03-22T14:39:02

Steam Next Fest is a great opportunity to promote your game to some of the ~120 million people on Steam. We recently participated in a Next Fest…and although we crossed the finish line and came ...

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IndieGameBusiness®
Stop collaborate and listen. How NOT to put your community on ice from 2023-03-21T12:56:04

You’ve heard a lot about the value of community. What you haven’t heard is how your collaboration as a developer can either facilitate a thriving community or ruin your chances for successful ma...

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IndieGameBusiness®
Structured for Success from 2023-03-21T12:55:55

The first few weeks of every indie game's development are critical. That's when the key questions of Who's on the team, What are we building, What do we build first, When do we have ...

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IndieGameBusiness®
Top 10 Pitfalls in Publishing Agreements and How Devs can Avoid Them from 2023-03-20T11:50:19

Felix will walkthrough 10 common pitfalls in publishing agreements that developers fall into, how to watch out for them and how to avoid. This will be a practical session focussing on key commer...

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IndieGameBusiness®
What's the one word that can help you to hire better?! from 2023-03-20T11:50:05

Companies don’t think their current recruiting process is a problem as there seems to be an endless lineup of talent. But employee turnover costs are a real and an expensive problem. Replacement...

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IndieGameBusiness®
Navigating Layoffs - A Fireside Chat from 2023-03-19T16:32:19

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IndieGameBusiness®
Gaming for Growth: Driving Economic Development in the Global South from 2023-03-19T15:35:43

By leveraging the power of gaming and emerging technologies, we can unlock new opportunities for growth and innovation in the Global South. We will discuss how gaming can create jobs, promote en...

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IndieGameBusiness®
Automate Your Way to Audience Happiness from 2023-03-19T15:32:26

This talk is for the indies! Hello you wonderful tiny teams! You've found yourself with an audience, but now what? How can you keep them happy? This is how to cut down on customer response s...

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IndieGameBusiness®
Prepping for GDC from 2023-03-18T16:28:53

Welcome to IndieGameBusiness, where we help indie game developers succeed in the gaming industry. In this episode, Jay talks with Yug Blomberg about prepping for the Game Developers Conference...

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IndieGameBusiness®
Why Having a Strong UX Strategy is Important for Your Game from 2023-02-24T18:55:24

Welcome to Indie Game Business, where we bring you insights and knowledge from the world of game development. In this episode, we are excited to have Celia Hodent, a Game UX Strategist, as our s...

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IndieGameBusiness®
Preparing For A Conference When Looking For A Publisher from 2023-02-17T20:38:11

In this episode of Indie Game Business, we have Klaas van der Stroom, a Business Developer & Publishing Scout from Representing Games, as our special guest. 

Join us as we discus...

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IndieGameBusiness®
What Publishers are Looking for in Your Game. from 2023-02-09T21:59:49

On this episode of Indie Game Business, we are joined by Joshua Garrity, head game scout from Secret Mode. Joshua shares his expertise and insight on the game development and publishing process,...

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IndieGameBusiness®
Global Game Jam and it's Impact on the Video Game Industry from 2023-01-30T13:25:04

Join us as we sit down with Tim Cullings, Executive Director of Global Game Jam, to discuss the organization, the event, and the impact it has had on the game industry in its 15th year of operat...

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IndieGameBusiness®
What it Really Takes for Commercial Game Success from 2023-01-24T16:36:09

Today's Indie Game Business is all about making your game a success!

We are talking with Michael Brown, founder of Vicarious PR and he knows his stuff. The topics we will be covering are ...

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IndieGameBusiness®
Extend the Life Span of YOUR Game! from 2023-01-24T16:17:39

Today we have a special episode featuring Tim Penix from Player 2, Monica Mendez and Matthew Jakubowski from Warp World. 

We'll be discussing how creators can utilize interactivity t...

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IndieGameBusiness®
Why You NEED a Good Producer for Your Video Game from 2023-01-24T15:44:44

Today we are talking with James Barrell, game director at Amber about why you need a good producer for your indie game.

What does a producer do? Why do I need a producer? Is having a prod...

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IndieGameBusiness®
Charity + Video games with special guest Alyssa Sweetman from 2023-01-06T19:29:17

Join us with our special guest Alyssa Sweetman, Strategy Executive at Player 2. We'll be discussing the intersection of charity and video games, and how social impact can help a game. We'll also...

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IndieGameBusiness®
African Games and Market Relevance from 2022-12-29T16:40:01

This session discusses how Investors and Publishers can balance cultural sensibilities when making investment decisions about games from Africa and the African diaspora. 


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IndieGameBusiness®
Fireside Chat with Alan Wilson, CEO of Tripwire Interactive from 2022-12-29T16:39:51

Fireside Chat with Alan Wilson, CEO of Tripwire Interactive

To learn more about the show or our online business matchmaking events for indie developers visit: indiegame.business

In...

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IndieGameBusiness®
How Can I Improve My Steam Page? from 2022-12-29T16:39:37

Chris will do a live review of several Steam pages from conference attendees. He will discuss what's working and offer tips on how on to improve the page. If you want your Steam page to be consi...

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IndieGameBusiness®
How to Generate More Organic Traffic by Keyword Installs from 2022-12-29T16:39:26

To collect organic installs from search, you need to make it easy for users to find them in the search. It is logical that the higher your app is in the search for a specific search request, the...

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IndieGameBusiness®
How to Talk to Anyone from 2022-12-28T13:53:43

Rob Lawless has held over 5,100 hour-long conversations with complete strangers. In this session, you'll learn and practice the framework he uses so you can connect with anyone in your industry ...

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IndieGameBusiness®
Hundred Days: a winemaking simulation game and its self publishing strategy from 2022-12-28T13:53:33

Releasing an indie game looks more like a marathon than a sprint: last year Broken Arms Games release a game called 'Hundred Days - Winemaking Simulator', in this session we will go through a po...

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IndieGameBusiness®
Legal Matters for Professional Gamers & Streamers from 2022-12-28T13:53:25

Justin will discuss legal matters that professional gamers and streamers should be aware of.

To learn more about the show or our online business matchmaking events for indie developers vi...

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IndieGameBusiness®
Making Cents in a 'Post-Pandemic' World: Navigating Fundraising from 2022-12-26T14:53:25

In a world struck by war, a pandemic, the rapid proliferation of 'metaverse' technologies, mass layoffs, and an imminent recession, how can indie game developers survive and thrive in the curren...

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IndieGameBusiness®
Marketing Best Practices to Boost Your Game's Launch from 2022-12-26T14:53:18

When it comes to a successful launch for your game, the topic on everyone’s mind is marketing. But with so many different methods and options, what’s your best bet to reaching your audience and ...

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IndieGameBusiness®
Starting a Studio with No Experience from 2022-12-26T14:53:07

Before starting her studio, Alina had no games industry experience. This  session is about how she got started by using the resources already out  there - books, YouTube, participating...

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IndieGameBusiness®
The Art And Perspective Of VO: How to Incorporate VO to Enhance Your Game from 2022-12-25T20:21:12

Eli and Bonnie will talk about the importance of VO in early game development. The value of proper representation in games and the costs to acquire the appropriate talent that can not only bring...

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IndieGameBusiness®
The Value of Community Building from 2022-12-25T20:21:02

You have an epic game currently in development, and you're ready for  your future players to get excited and involved! But how? Community  building is more than just sharing your relea...

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IndieGameBusiness®
The Dance of Production: Finding the Production Rhythm for Your Game & Team from 2022-12-23T19:56:17

It takes two to Tango, it also takes two to Waltz, and to Salsa! Even  though the timing, movement, characteristics, and music are different,  they're still dancing! Just like game pro...

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IndieGameBusiness®
10 Easy Steps to Failing Your Investment Pitch from 2022-12-23T18:04:53

Want to know how to get an investor to skip on your project? How to easily scare off even the most positive one? How to make no one reply to your email? Or how to make sure no one dares to inves...

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IndieGameBusiness®
What is XSOLLA and how can it support your game with Chris Hewish. from 2022-11-19T15:13:17

On today's show, we have Chris Hewish, president of XSOLLA and we will be discussing how XSOLLA can support your game.

Just a few questions we will have for Chris are:

What was the...

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IndieGameBusiness®
Indie Game Publishing and What Working With a Publisher Could Look Like for an Indie Team from 2022-10-23T15:49:56

Our special guest today is Lauren Hunter, a producer from Square Enix!

Production skills new and small teams might need when planning a project, why getting a producer is probably a good ...

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IndieGameBusiness®
Supercharge your Pitch to Investors and Publishers from 2022-10-18T11:44:33

In a competitive industry, standing out is key to securing an investor  or publisher. The Xsolla Funding team is joined by Joanie Kraut from  Women in Games International and Tiffany O...

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IndieGameBusiness®
Simultaneous Launches as an Indie Studio from 2022-10-18T11:44:26

Redstart Interactive's taken a blended approach to simultaneous and  staggered launches as a small indie studio! Vicky will talk about how  the team's done a healthy mix of both, inclu...

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IndieGameBusiness®
Play like Lebron, but from your couch: Fun and realism in mobile sports games from 2022-10-18T11:44:19

This talk is all about the challenges of balancing fun and realism in  sports simulation games. From managing players' expectations to  designing experiences that allow anybody to beco...

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IndieGameBusiness®
How to recognize the best influencer for your game from 2022-10-17T11:45:37

Industry experts share their experiences working with creators from various perspectives. They will share their best practices including the do’s and don’ts when searching for creators to work w...

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IndieGameBusiness®
How to Assemble an Indie Team from 2022-10-17T11:45:28

At some point, most indie game teams dream of making a smash hit title  but in the very beginning, they would always face some hurdles. It is  fine if one is comfortable being a one-ma...

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IndieGameBusiness®
Government Grants and Contracts for Indie Game Studios from 2022-10-15T13:33:45

COVID aid for small digital businesses has vanished, but did you know  there’s many obscure grant programs and government contracts indie  studios might actually qualify for? Learn how...

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IndieGameBusiness®
Getting Diversity and Culture Right in the Game Industry from 2022-10-15T13:33:34

WRKS Games is a fully remote game developer and publisher of independent  games, with a high performance 32 hour work week, a broad international  spread of people from predominantly u...

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IndieGameBusiness®
Is There a Magic Formula for Marketing Your Game w/Marcela Torres from Joystick Ventures from 2022-10-14T23:09:38

Join us as we talk with Marcela Torres, CMO of Joystick Ventures and we will discuss if there is some kind of magic formula to marketing your game.

The topics we will discuss are:
1. ...

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IndieGameBusiness®
Investing in Indie Games from 2022-10-14T23:06:33

On today's Indie Game Business, we have Ivan Carillo from Joystick Ventures and we will be discussing investing in indie games.

The topics covered will be. 

1. Joystick Ventur...

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IndieGameBusiness®
Free demos! The secret to instant visibility! from 2022-10-14T11:43:18

Looking to get more visibility on your Indie Game? Recently clever developers have discovered that creating a free version of their game can radically increase their visibility. 

In ...

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IndieGameBusiness®
Found in Translation: Cultural Takeaways for a Global Era from 2022-10-14T11:43:08

Chris will talk about his decade-plus experience in working in Japan for  all manner of organizations, spanning public and private sectors,  start-ups and multinationals, and how it sh...

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IndieGameBusiness®
Fostering a People First Studio from 2022-10-13T12:43:06

Our relationships with our studios and the way we work for them are  changing at a rapid pace.   

For many, working from home has surfaced and  emphasized how removed ...

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IndieGameBusiness®
Fireside Chat with Liz Pate, COO of Tripwire from 2022-10-13T12:42:55

Liz will talk about her background and how she came to be COO of  Tripwire, along with what a COO does and why they are important for game  studios (especially ones who want to grow an...

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IndieGameBusiness®
Communicating Science Through Play from 2022-10-05T13:00:55

With today’s technology, we should be able to advance education by  teaching high-level science topics to the public. What's taking so long,  and how can we use technology to make lear...

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IndieGameBusiness®
Calling all leaders, even if you don't think you are one, you need to be one! from 2022-10-03T12:49:13

But you can only have ONE LEADER, RIGHT?! How can everyone be a leader  on a small team? Simple, Small Team - Stuff to do - Everyone takes  ownership and gets it done! How to set up sm...

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IndieGameBusiness®
Build Your Studio, Not Your Game from 2022-10-01T13:33:34

Making a game is nice.  But building a studio may allow a developer to  keep making lots of games for decades. Join Tom as he talks about  bringing business sense to the passion o...

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IndieGameBusiness®
Bringing Inclusive Development to your Production Process from 2022-09-30T13:02:52

Carolina will talk about her work with producing impact games.  These are games that in addition to being fun to play, also have deeper connections to the communities and cultures portrayed...

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IndieGameBusiness®
Better Playtesting for Indie Developers from 2022-09-29T13:04:04

Top game development teams know that regular playtesting is the difference between a successful launch, and being forgotten at the bottom of the Steam charts. 

However many of the to...

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IndieGameBusiness®
Diversify Gaming: Africans Telling their own stories through Games from Africa by Africans from 2022-09-28T12:43:56

Overall view on the African Games Industry ecosystem, How African studios and Developers are striving to put a mark on the western saturated Games market.

#africangamedevs #gamemarketing ...

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IndieGameBusiness®
360 IP - Creating a multiverse on all platforms from 2022-09-27T21:11

IP has evolved from written word for the masses to technology-driven  narrative curated for the single viewer. 

New technologies and platforms  have pushed consumers and so...

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IndieGameBusiness®
Game Events, Startups, Raising Capital, and What to Expect as a Game Dev with Pontus Mahler from 2022-09-17T21:44:44

Pontus Mähler joins us today to discuss game events post-covid, beginning a startup, raising capital from publishers/investors, and what the Global Top Round Conference is all about! 

<...

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IndieGameBusiness®
How Successful Education in Esports Can Lead to More Successful Indie Developers with Caleb Smith from 2022-09-02T17:24:45

On today's Indie Game Business, we have Caleb Smith, owner of Triangle Esports Academy!


We are discussing how interest in esports leads to video game development careers, espo...

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IndieGameBusiness®
UX and user testing for games with Edward Moore from 2022-08-12T18:04:05

Today, our special guest is Edward Moore and we will be speaking about all things User Experience!




Some of the topics we will cover today are:

<...

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IndieGameBusiness®
IndieDev and Kickstarter - All Packed Up with Jasper Cole, developer of Backpack Hero from 2022-08-08T19:49:32

Today we have the developer of Backpack Hero, Jasper Cole!




Backpack Hero SMASHED their $20k goal on Kickstarter and raised $200k +!


...

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IndieGameBusiness®
Early Access VS. Simultaneous Release with Brian Etheridge from Tripwire Presents! from 2022-07-29T17:27:12

Today on Indie Game Business we are discussing early access versus simultaneous release for video games with Brian Etheridge from Tripwire Presents!




Ou...

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IndieGameBusiness®
Understanding the Pitfalls of the M&A Process from 2022-07-22T17:48:01

Today we are talking with Jacques Benchetrit from Zordix and we will be learning about key debt terms, the M&A process in general, valuations in the press vs in actuality (i.e. how earnouts ...

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IndieGameBusiness®
It's never too early to start pitching your indie game from 2022-05-03T13:24:55

In this episode, we are speaking with Christopher Kellner from Astragon Entertainment about pitching your indie game.

A few of the talking points we will cover are:


- v...

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IndieGameBusiness®
Dynamics Powering the Future of Work from 2022-04-15T19:49:22

New technology advances, coupled with evolving dynamics around building and managing teams around the globe, have quickly changed the scope of work in our industry: What skills are required to s...

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IndieGameBusiness®
Working on a Game Startup While Staying in the War Zone from 2022-04-01T17:49:31

How Ingrid began making games, why she believes in narrative-driven game design, how the war in Ukraine impacted their work.


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IndieGameBusiness®
Your Guide For Returning To Live Events from 2022-03-29T13:25:50

In this fireside chat with Nika Nour we will get you prepped for all the year's upcoming live events. This will cover everything from networking to safety to researching companies and requesting...

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IndieGameBusiness®
You Can Make No Errors In Your Marketing And Still Fail from 2022-03-29T13:18:09

A discussion about the realities of games marketing and discovery in 2022 covering PR, social media, advertising and influencers. The discussion will provide an insightful look at the current st...

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IndieGameBusiness®
The Video Game Production Pipeline from 2022-03-29T13:16:19

In the last 20 years, I have noticed that the indie-industry sorely lacks leadership in structuring departments, department flow, and general organization. My goal for each attendee is to be abl...

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IndieGameBusiness®
The 3 Things That Actually Impact How Well Your Game Sells from 2022-03-29T13:14:09

There is so much advice about what you should be doing to make and promote your indie game on Steam. It is exhausting. In this super detailed and actionable talk I will tell you exactly what 3 t...

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IndieGameBusiness®
Retaining and Rewarding Players Without Resorting To Crypto from 2022-03-29T13:10:27

Targeted offers, incentives, and cash back rewards are a core marketing strategy for credit card companies, product brands, and retailers for customer acquisition and retention. In this session ...

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IndieGameBusiness®
Leveraging TikTok To Promote Your Indie Game from 2022-03-29T13:06:23

As indie developers, leveraging the power of different social media sources represents a great way to reach a large pool of potential supporters for your game. TikTok has become a massive and in...

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IndieGameBusiness®
Influencer Marketing Tactics For Indie Studios from 2022-03-29T13:04

You may think big-name (and big-budget) when you first hear the word influencer, but there’s a massive network of creators who are eager to showcase your game to their community. This panel will...

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IndieGameBusiness®
Indie Publisher AMA from 2022-03-29T00:17:33

We sit down with some of the best indie publishers in the world to discuss your questions about scouting, publishing, pitching and more! Bring your questions and we'll answer them live!

<...

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IndieGameBusiness®
How To Make The Press Pay Attention To Your Game from 2022-03-29T00:15:05

With almost a decade in games journalism AND game development, I can tell you exactly what the press are looking for, and give insights into how indie game coverage works. There are no magic, on...

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IndieGameBusiness®
Game Production AMA from 2022-03-25T17:51:33

An all-out AMA to get any questions you have about game production, project planning, budget estimation, and more.




#gamedevelopment #indiedevelopment #...

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IndieGameBusiness®
Finding Success Where You Don't Expect It: A 'Rain On Your Parade' Post Mortem from 2022-03-25T17:49:17

This talk will go over the development and release of “Rain on Your Parade,” a multi-platform game where you play as a cute cloud and ruin everyone’s day. 


The main takea...

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IndieGameBusiness®
Financing LTV Cycles - Why Genre Matters from 2022-03-25T17:44:47

One of the most important factors in scaling games is understanding the LTV cycle. For short LTV games like hyper casual, scaling games is typically financed by publishers and the breakeven peri...

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IndieGameBusiness®
Failing While Scaling - Common Pitfalls Growing Your Company from 2022-03-25T17:41:51

Success (and sometimes failure) always brings GROWTH. Which generally is painful. This session delves into common pitfalls, mistakes and screwups any games company experiencing growth will face ...

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IndieGameBusiness®
Epic Megagrants For Indie Developers from 2022-03-18T15:29:17

The session will break down the do's and don'ts of applying for  Megagrants from Epic. Learn the best practices and most common mistakes  made by indie developers as they seek funding....

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IndieGameBusiness®
Cutting production cost with effective outsourcing from 2022-03-17T01:33:37

Outsourcing is very accepted in big studios, but indie and mid-sized  studios are usually skeptical. This session will show indies and  mid-sized studios how to effectively outsource p...

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IndieGameBusiness®
Become The Exclusive Value Of Growth from 2022-03-14T22:05:41

Define what you do best and become the exclusive provider to grow personal & business relationship Capitol. This session will help people recognize what value to bring to specific situations...

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IndieGameBusiness®
Adapting to a Constantly Evolving Gaming Business Scene with Joseph Lieberman from 2022-02-26T15:24:42

On today's show, we talk with Joseph Lieberman (twitter.com/antlionAudio) from Antlion Audio about the evolving video game business scene and how to adapt.

We will cover a brief history o...

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IndieGameBusiness®
Indie Publisher Q&A Panel from 2022-01-20T14:06:26

We brought together reps from some of the best indie publishers in the business and this is your chance to ask your questions directly. Join us for enlightening conversation and a bit of fun as ...

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IndieGameBusiness®
PR and Indie Games: A Fireside Chat With Stephanie Tinsley Fitzwilliam from 2022-01-20T14:06:18

We sit down to chat With Stephanie about the current state of PR and Indie Games. Through her years of award-winning work with games such as Fall Guys, Saints Row, The Forgotten City, Doki Doki ...

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IndieGameBusiness®
Revenue Share Agreements in the Game Industry from 2022-01-20T14:06

The purpose of this presentation is to highlight important topics that developers, investors, and publishers should pay attention to when building a Revenue Share Agreement (Intellectual Propert...

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IndieGameBusiness®
Self Publishing Your Game On Consoles from 2022-01-19T14:00:33

Self Publishing on consoles can be a daunting task but a great option. Let's chat about paths to self-publishing and what to prepare for when you're ready to ship your game. The purpose of this ...

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IndieGameBusiness®
Story, Characters & Worlds - A Compact Masterclass from 2022-01-19T14:00:25

How do you develop a fictional world that feels authentic? How do you create characters that players actually relate to? How is a story built and structured, from the ground, up? Narratives are ...

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IndieGameBusiness®
NFTs and Crypto: The Good, The Bad and The Ugly For Indie Games Part 2.2 from 2022-01-18T20:55:28

A discussion with Lantana Games CEO Danny Silver on what NFTs and Crypto truly mean for indie developers. #gamedevelopment #gamedev #indiedev

To learn more about the show or our online bu...

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IndieGameBusiness®
NFTs and Crypto: The Good, The Bad and The Ugly For Indie Games Part 2.1 from 2022-01-18T20:20:02

A discussion with Lantana Games CEO Danny Silver on what NFTs and Crypto truly mean for indie developers. #gamedevelopment #gamedev #indiedev

To learn more about the show or our online bu...

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IndieGameBusiness®
NFTs and Crypto: The Good, The Bad and The Ugly For Indie Games Part 1.2 from 2022-01-18T19:33:51

A discussion with Lantana Games CEO Danny Silver on what NFTs and Crypto truly mean for indie developers. #gamedevelopment #gamedev #indiedev

To learn more about the show or our online bu...

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IndieGameBusiness®
NFTs and Crypto: The Good, The Bad and The Ugly For Indie Games Part 1.1 from 2022-01-18T17:53:16

A discussion with Lantana Games CEO Danny Silver on what NFTs and Crypto truly mean for indie developers. #gamedevelopment #gamedev #indiedev

To learn more about the show or our online bu...

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IndieGameBusiness®
Increasing Your Steam Wishlist Through Online Events from 2022-01-18T16:20:22

Covid transformed physical game events into online exhibitions that made them really accessible to people that couldn't normally travel or afford to attend. This had a huge effect on the way ind...

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IndieGameBusiness®
The Importance Of Contracts and Their Content (An Indie Dev Perspective) from 2022-01-18T14:18:01

Indie developers tend to underestimate the importance of contracts for each and every element of game development early on and tend to steer away from the difficult subject matter a contract cov...

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IndieGameBusiness®
Why You Should Be Paying Attention To The African Indie Development Scene from 2022-01-17T16:48:39

Audiences from around the globe should understand how the game development industry in Africa has developed will get more insight about it. We will discuss the current state and the possible fut...

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IndieGameBusiness®
How To Promote Your Indie Video Game Using PR, Marketing, Events and Influencers from 2022-01-13T13:41:27

The purpose of this session is to share our knowledge in various marketing areas and educate those who may not be as familiar with certain marketing areas. Featuring feedback from the publisher,...

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IndieGameBusiness®
How To Market A Game: The AMA! from 2022-01-12T14:11:03

Game marketing expert and perennial sell-out IndieGameBusiness guest Chris Zukowski leads the charge in this session. He's taking a break from his usual full-speed sessions and is answering YOUR...

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IndieGameBusiness®
How to Grow Your Wishlists AND Community Using Ads from 2022-01-11T14:17:10

Like them or not social media ads are a key way you can grow your wishlists and community. This session will cover the basics of ads and targeting and then open the floor to your questions.

...

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IndieGameBusiness®
Do's and Don'ts When Seeking Funding from 2022-01-07T17:36:05

Building on years of grant writing experience and successful funding for Only By Midnight, I will share my perspective on how to craft funding applications both public and private.


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IndieGameBusiness®
Data-Based Decision Making Throughout Your Game's Lifecycle from 2022-01-06T14:00:13

As a game developer, it’s imperative to do research and make data-driven decisions to support a game throughout its lifecycle. 


This comprehensive talk will provide insig...

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IndieGameBusiness®
Blockchain For Gaming: Are We Too Early? from 2022-01-05T14:08:20

Are we trying to solve a problem that doesn't exist yet in gaming? This session will elaborate on where the blockchain fits in with current modern gaming and talk about both the positive and neg...

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IndieGameBusiness®
A Post-Mortem to Pivoting and Launching an Indie Xbox Game During the Pandemic from 2022-01-04T14:12:24

In this session, I'll go over the entire roller-coaster of our development journey of launching our Xbox game during a pandemic including:

- dealing with mental stress and personal battle...

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IndieGameBusiness®
Shaking Up Publishing For Living Games from 2022-01-03T16:05:02

This talk will explore game publishing, from Fundamentally Games' perspective of their journey to shake up what it means to be a publisher. What do developers actually need and want from a publi...

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IndieGameBusiness®
Same Oars, Bigger Ship: Navigating AA(A) Live Ops with Indie XP from 2021-12-20T18:59:56

How can you successfully drive live operations for a massive project with experience limited to small indie studios and startups? In this talk, join PUBG Madison Producer Sarah Spiers to learn h...

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IndieGameBusiness®
Pitch Deck Review Session: LIVE! from 2021-12-17T14:09:04

Each and every week, Kimberly reviews pitch decks from teams on the IndieGameBusiness Discord. In this session, she'll be giving the feedback live for you to see. The decks have been submitted i...

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IndieGameBusiness®
Kickstarter AMA: with Anya Combs! from 2021-12-16T14:24:01

Kickstarter's Director of Games returns for another AMA about all things Kickstarter for video games. Join us and learn a little something or get your questions answered!


Dire...

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IndieGameBusiness®
Keeping the cash flowing in an Indie Studio from 2021-12-15T14:10:26

How to keep a handle on your cash, spot upcoming problems, and deal with them before they become critical.

Too many businesses fail because they are unrealistic about how their cash flow ...

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IndieGameBusiness®
Successfully Working With Investors: Discussion Panel and AMA from 2021-12-13T20:20:02

This is a roundtable discussion (including a Q&A) with representatives of several major investment companies in the industry. We will cover how to successfully manage a relationship with inv...

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IndieGameBusiness®
Why Are You Making Games Anyway? Special Guest - Oscar Clark from Fundamentally Games from 2021-12-10T22:27:01

Today we talk with Oscar Clark from the publisher, Fundamentally Games, and ask the question, "why are you making games anyway?"


What is the reason you are making games? Is it...

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IndieGameBusiness®
How To Be FULLY Prepared For Your Next Publisher Meeting - Part 2 from 2021-11-19T18:57:17

Are you thinking about meeting with a publisher or have you met with one already? Jay has some tips and tricks for you and a list of things YOU SHOULD KNOW.

Get your questions about publi...

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IndieGameBusiness®
How To Be FULLY Prepared For Your Next Publisher Meeting - Part 1 from 2021-11-19T18:57:11

Are you thinking about meeting with a publisher or have you met with one already? Jay has some tips and tricks for you and a list of things YOU SHOULD KNOW.


Get your questions...

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IndieGameBusiness®
How to Organize Your Kickstarter Campaign Especially With a Large Group With Francesca Carletto-Leon from 2021-11-16T14:26:34

Let's discuss Kickstarter campaigns with Francesca!


-The Cartomancy Anthology project, a collection of 22 games created by development teams all over the world.

-Curren...

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IndieGameBusiness®
Warning Signs That You Are Signing Up With A Shady Publisher from 2021-10-29T17:38:35

Jay and Indie talk about shady publishers and what red flags you should look for!


To learn more about the show or our online business matchmaking events for indie developers v...

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IndieGameBusiness®
The Road to the System Shock TV Mini-Series with Larry Kuperman from Nightdive Studios from 2021-10-22T17:19:16


From video games to TV, the list of games to TV shows is growing exponentially!


We have Larry Kuperman, Director of Nightdrive studios with us today and we are dis...

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IndieGameBusiness®
Why We Are Trying a 4 Day Work Week with John Cooney from Amor Games from 2021-10-08T15:41:05

Today we are hanging out with John Cooney twitter.com/jmtb02 from Armor Games discussing why they went to a 4 day work week.


We are going to dig deep into this and discussing ...

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IndieGameBusiness®
The Steps Needed to Become a Full Time Indie Dev from 2021-09-14T13:55:22

We are talking with Tim Beaudet twitter.com/timbeaudet from Fyre Bytes www.fyregames.com about his journey to becoming a full-time indie developer.


Topics of discussion today ...

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IndieGameBusiness®
Game Development and Running a Game Studio with Damon Slye from Mad Otter Games from 2021-08-20T18:27:07

Today we are talking with Damon Slye from Mad Otter Studios. They have the long running MMO, Villagers and Heroes which has been around for quite some time!


Want to know a bit...

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IndieGameBusiness®
What Publishers Want To See At A Conference Meeting from 2021-08-02T18:24:31

We welcome leaders from Mastiff, Fundamentally Games, Those Awesome Guys, and Neon Doctrine. They're going to be telling you what they want to see when you meet with them at a conference! #gamed...

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IndieGameBusiness®
How Indie Game Developers Can Secure Funding For Their Projects. from 2021-07-09T20:06:53

We sit down with the Director of Business Development from GlobalTopRound, Pontus Mahler to discuss getting funding for your indie game.


We will cover topics such as:

<...

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IndieGameBusiness®
Curved Space's marketing journey from self published to signing with Maximum Games from 2021-07-02T18:19:06

Today we are talking with Andrew Czarnietzki from Only By Midnight twitter.com/onlybymidnight about their journey into publishing. 


We will be discussing:


...

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IndieGameBusiness®
Retail Loyalty Programs and their Benefits - A Blue Print for the Gaming Industry with Jim Mulford from 2021-06-25T17:19:08

Today we are talking with Jim Mulford from acQyr eXchange about loyalty programs.


We will be discussing why retail loyalty programs drive top and bottom-line growth, KPIs - pr...

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IndieGameBusiness®
How to Get Your Game Funded - Panel Discussions with Leaders in the Gaming Industry from 2021-06-16T19:49:55

Our expert panel entitled "How To Get Your Game Funded" is LIVE!. The panel is open to all members of the Discord and will be heard on the "How To Get Your Game Funded" channel. The panel is hos...

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IndieGameBusiness®
A New Age for Casual Games with Ariella Lehrer from Legacy Games Publishing from 2021-06-14T20:08:55

Legacy Games has been around for 23 years, making and selling games and working with 50+ developers; their strength has been at retail, selling casual games but that business is declining steadi...

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IndieGameBusiness®
Game Trailer Editing with Creative Director, Derek Lieu from 2021-05-21T22:33:29

On today's Indie Game Business, we are talking with Derek Lieu, the Creative Director from Derek Lieu Creative LLC about video game trailers.

We are discussing the importance of your game...

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IndieGameBusiness®
Market Research Tips For PC Games with Karl Kontus from 2021-05-21T22:29:28

Karl Kontus joins us from Video Game Insights to show you how to do market research for your game and he'll be answering your questions as well.

To learn more about the show or our online...

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IndieGameBusiness®
Code Coven: Summer Program with Facebook Gaming from 2021-04-30T17:46:56

Today we are talking with Karla Reyes @kreyes121 and Kinsey Erickson @WaitWhatNoStop from Code Coven about Code Coven's summer program with Facebook Gaming!

https://codecoven.co/

T...

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IndieGameBusiness®
IGDA Foundation Diverse Game Developer Fund - What You Need To Know from 2021-04-13T01:17:32

To help marginalized developers explore new monetization options outside of the Western norm, the IGDA Foundation established the $300,000 Diverse Game Developers Fund in February. In this discu...

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IndieGameBusiness®
Alexis Biro (Terra Localizations) Localization QA: Yay of Nay? Localization QA: Yay of Nay? from 2021-04-13T01:12:54

We will discuss the evolution of video game 'translation' with historical errors and examples and how localization is the process we know and use today. We will elaborate on current processes, b...

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IndieGameBusiness®
Chris Faylor (vgReleaseList) Marketing and Video Games: WTF from 2021-04-09T20:13:38

Let's talk about marketing video games! What is marketing? How do you know if it's effective? And, perhaps most importantly: where do you go from here? 

Attendees will come away with...

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IndieGameBusiness®
Break Into Creative Ways of Production with your Team! Guest: Leslee Sullivant from 2021-04-09T20:13:26

Today we are talking with Leslee Sullivant (www.twitter.com/leslee_annsh) about production skills and methodologies.


Learn how to take your vision and scope to the next level ...

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IndieGameBusiness®
Culture: The Key To Outsourcing Success from 2021-04-08T18:02:50

You don’t want a toxic outsourcing relationship.

There are great benefits of hiring remote teams for development/ artwork work. However, many times you see companies failing to get their ...

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IndieGameBusiness®
Chris Zukowski - How to spy on your competition to build your marketing plan from 2021-04-07T23:47:59

Are you worried about your game’s prospects? Wondering how other games sell so well? Running out of ideas for spreading the word on your game? 

In this very actionable talk, Chris Zu...

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IndieGameBusiness®
Julia Kenny (SEGA) - How to Pitch Your Game to Publishers from 2021-04-06T21:48:15

Content Acquisition specialist Julia Kenny will detail the key features and considerations relating to the initial pitch discussion with publishers. From someone who has worked both on the publi...

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IndieGameBusiness®
Christian Fonnesbech (Leverage Partnership) - Passion is Good but Passion+IP is better from 2021-04-05T20:20:06

For successful developers, IP is more than half the company's total value! But how do you build this value? Christian Fonnesbech will share the creative and business-related foundations of build...

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IndieGameBusiness®
What is the Indie World Order Con #iwocon​ and Where is it Headed from 2021-04-02T19:12:54

We are talking with the CMO and CEO of Indie World Order Con today! Want to know what it is, what it's all about, and where it's headed? You are in the right place!


We will be...

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IndieGameBusiness®
Bobbi Bidochka - How Can You Navigate The Business And Work Environment In A Post #MeToo​ Era from 2021-04-01T21:51:23

I'll provide a framework for people to navigate environments in a post #metoo​ era, without throwing away opportunities for love and relations...

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IndieGameBusiness®
Chase Bethea - A Structured Process for Planning Game Audio in Production from 2021-04-01T00:56:31

Game Developers will grasp the value of planning a budget in pre-production for game audio. In addition to selecting team members to perform such services early during the design process to prev...

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IndieGameBusiness®
Panel Discussion - There Is Life After Funding Denial from 2021-03-30T23:52:26

Money makes game development a lot easier. But what happens if you pitch  and do everything right and still don't get the funding? Here's a group of game developers who have found creative ...

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IndieGameBusiness®
IWOCon - Strategies For Finding and Vetting Good Partners For Your Company from 2021-03-30T15:37:24

A live presentation and Q&A on how to discover and research your partners before you sign long-term contracts.


To learn more about the show or our online business matchmak...

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IndieGameBusiness®
Stephanie Bouchard (Stockholm Syndrom AI) - Game AI 4N00bz from 2021-03-29T20:14:45

Are you a Game Designer taking on your first Game AI system and you don’t really know where to start? Are you a programmer writing very elegant code for a boss fight leaving the player a bit ind...

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IndieGameBusiness®
Kimberly Rodatos - Unit Sales Estimations and Understanding If Your Budget Is Actually Viable from 2021-03-26T19:16:47

Are you ready to pitch your game to a publisher but you just don’t know how much budget is acceptable to ask for? Or do you simply want to learn how to get a quick fact check on your current sco...

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IndieGameBusiness®
Panel Discussion - The Business of Building a Business in Gaming from 2021-03-25T17:03:33

This informal, highly interactive panel will bring together members of the gameHERs team to discuss such things as how they started the company, how they grew their community, the roles in the c...

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IndieGameBusiness®
Ericka Evans (Phantom Compass) - Building Your Indie Life Raft. from 2021-03-24T23:35:45

How indie studios can work together to stay afloat.

This talk will cover some time-tested tactics and some half-baked idealistic theories (that may hold water) for how micro to medium siz...

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IndieGameBusiness®
Diego Ricchiuti (Caracal Games) Monetization: Skills as Motivation from 2021-03-23T21:00:38

The audience will learn the different type of motivation and their effect on the player/s, and how to correctly apply them to increase  player satisfaction and the game monetization

...

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IndieGameBusiness®
Nathan Wulf (Lone Wulf Studio) - My First Indie Paycheck from 2021-03-22T19:52:34

A look at sales numbers, what can be expected trying to sell your first game, and ideas for improving your odds. 

This is a bit of a case study showing the difficulties of selling a ...

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IndieGameBusiness®
Victoria Tran (Innersloth) Fireside Chat - - - No Imposter Here! Community Building with Among Us. from 2021-03-20T16:37:09

Victoria Tran is the community manager for Among Us and she's going to drop some wisdom and answer any of your questions.
https://twitter.com/TheVTran
https://sites.google.com/view/thevt...

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IndieGameBusiness®
Breaking the gamer stereotype while running a gaming business with Bradford Carlton the Gamerprenuer from 2021-03-19T17:48:37

Today we will be discussing:

How Bradford built a following of over 100k in less than a year, starting with 0

The stereotype of the typical gamer and how gamer businesses keep tryi...

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IndieGameBusiness®
Panel Discussion - How to Make it as a Freelancer in the Games Industry from 2021-03-18T22:30:12

Making it as a freelancer has never been easy, and especially now in the digital age many have had a hard time adapting to freelancing and networking in virtual space. Join us as we talk with fr...

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IndieGameBusiness®
Guy Blomberg - It's Not Just A Gig, It's #THEGIG from 2021-03-16T23:10:49

Join us today w/ Guy Blomberg (@Yugstar) the creator of @GIGathering sharing a new virtual event experience within the gaming industry. #TheGIG Listen

IndieGameBusiness®
The Trese Brothers - Kickstarter Best Practices for Indies (or Kicking Bad Crowdfunding Habits) from 2021-03-16T22:43:45

Retrospective of our campaigns + Kickstarter funding analysis + Current Meta for Funding Big

Audience should leave planning to run a Kickstarter, even if they were not planning on doing s...

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IndieGameBusiness®
Working with Streamers with Stu Grubbs and Pete from rainmaker.gg from 2021-03-16T00:05:01

Learn when & why you should consider working with streamers as part of your #indiegame marketing strategy.

To learn more about the show or our online business matchmaking events for i...

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IndieGameBusiness®
Anya Combs (Kickstarter) What Do You Want To Know About Kickstarter? from 2021-03-15T23:30:58

Ask anything you want about Kickstarter with their Director of Games, Anya Combs!

To learn more about the show or our online business matchmaking events for indie developers visit: indieg...

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IndieGameBusiness®
Elad Ayzen (Ready Steady Studios) GameDev and Post Trauma from 2021-03-12T22:06:37

This lecture focuses on how past combat experiences evolved into making a  game. We also go into detail about how this affects the creative process.

To learn more about the show or o...

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IndieGameBusiness®
Elena Egorova ( EG7) M&A and Investments Landscape in 2021 from 2021-03-11T21:42:10

An overview of past, current, and future M&A deals, trends, and insights from the Corporate Development Director of EG7.

EG7 is a global gaming cooperative comprised of established co...

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IndieGameBusiness®
Maximilian Seeburg (1Up Capital) Finding the right method of funding for your game from 2021-03-10T21:36:52

To give the audience a transparent overview and comparison of 4 different methods of funding (VC, bank, credit cards, and UA funds) while highlighting each advantage but also their opportunity c...

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IndieGameBusiness®
Alfredo Bárcena - How Bitcoin's Assets Tokenization and Microrewards Will Shape The Gaming Industry from 2021-03-09T20:39:49

The session aims to give a brief introduction on how new technologies and features such as asset tokenization and micro-rewards in Bitcoin blockchain-based games using sidechain like Liquid or L...

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IndieGameBusiness®
Maximize video game sales in China region w/o ISBN with Logan Liu from 2021-03-08T18:49:51

You don't need ISBN or local publisher for driving sales and marketing in China!

Listen to this talk from Logan Liu, the CEO of Arcus Key as he talks about marketing your game in China. Listen

IndieGameBusiness®
Joe Quadara - Why You Need To Fail As A Game Developer. from 2021-02-19T20:37:03

Failing is a necessary and essential part of learning. We're discussing how to prepare for it and learn from it. #videogamesListen

IndieGameBusiness®
Chel Wong - How To Network As A Freelancer from 2021-01-29T21:49:56

Chel is an award winning composer for games such as Kine and Watch This Space. She joins us today to talk about making it as a freelancer and offering her tips for networking. (and why Fiverr is...

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IndieGameBusiness®
Elina Arponen: Opportunities In Chat Based Games from 2021-01-25T18:01:17

Elina is the CEO of Quicksave, a Finnish developer on the forefront of chat games. They are defining the game space on messaging apps and she's here to share a bit of what she knows.

____...

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IndieGameBusiness®
Interview with Nika Nour, Executive Director of the IGDA Foundation from 2021-01-12T03:05:52

Nika has spoken in the past at our conference but this was the first time we've had her on the podcast. The pandemic has thoroughly disrupted the work the IGDA Foundation does to help studios an...

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IndieGameBusiness®
6 Lessons from 6 Years of Player-First Community Management from 2020-12-23T20:51:09

Chad started building communities for games because he wanted his team to become the best alliance in Game of War. While on the journey, he discovered and solved a lot of problems within the com...

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IndieGameBusiness®
How to Start Your Video Game Studio - Views from a Lawyer's Perspective from 2020-12-22T15:51:59

As an attorney in the game industry for over 25 years and having represented  a large number of game studios from their start, I will do an overview of issues that developers wishing to sta...

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IndieGameBusiness®
Live AMA With Kickstarter Director of Games Outreach - Anya Combs from 2020-12-21T16:15:41

Anya is back to answer all your Kickstarter questions live during the conference, tune in to learn how to prepare a campaign, best practices,  and pitfalls to avoid.

To learn more ab...

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IndieGameBusiness®
Establishing a Brand For Your Indie Game Studio With Trevor Dudeck from 2020-12-20T20:16:08

Trevor Dudeck, Co-Founder of Lemonade, joins us to discuss why it is important for developers to establish a brand early and how they can grow it.


To learn more about the show...

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IndieGameBusiness®
The New Video Game Landscape, 2020 from 2020-12-17T21:21:40

Takeaway: Audience members will walk away with +6 on all industry intelligence rolls.

We knew beforehand that 2020 would be a transitional year for the $120bn video games business. Major ...

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IndieGameBusiness®
How to Improve Your Game's Retention & Monetization Through Data-Driven Experimentation from 2020-12-16T16:40:28

Retention and monetization is the core to free-to-play games. They define your customer life time value and how profitable your game is going to be. During this session, we will learn about why ...

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IndieGameBusiness®
Unpacking Game Jams and Events in Africa and Beyond in 2020 from 2020-12-15T21:06:38

Gain further insights from a two week gamathon which occurred in Africa in 2020, what the future holds as well as how online events are connecting the industry.

thatIn 2020, with COVID-19...

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IndieGameBusiness®
A Conversation With a New Distribution Platform for Video Games - VoxPop Games from 2020-12-15T16:28:11

Everything VoxPop can be found below:


https://linktr.ee/voxpopgames

https://discord.gg/GQ4hwrr

https://twitter.com/VoxPopGames

https://www.twitch.tv/voxpo...

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IndieGameBusiness®
How 2020 lead to innovation and a chance to reset in-game advertising w/ Jonathon Troughton from 2020-12-15T16:20:13

Frameplay's CEO is here discussing what's changed in in-game advertising and best practices for 2021.

frameplay.gg


To learn more about the show or our online business m...

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IndieGameBusiness®
How A One Person Studio Runs a Successful MMO with Alex Winchell from 2020-11-30T23:22:45

Alex has been running Politics & War Online for six years and he's had over 200,000 players in that time. An interesting talk on his experience over the years, how he did it, and what's next...

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IndieGameBusiness®
From Tabletop To Desktop w/ Tom Young of Nomad Games from 2020-11-21T01:24:50

The UK's Nomad Games has a history of bringing great board games like Talisman, Smash Up, and Fury of Dracula to the digital space. We sat down with Tom Young to discuss how it's all done and an...

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IndieGameBusiness®
Grow your game profitably - Optimal Paid User Acquisition with Bao Dong from Google from 2020-10-26T19:09:58

Paid User Acquisition is one of the key ways to scale your game to new heights. This session will focus on the best practices to make your paid user acquisition as effective and profitable as po...

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IndieGameBusiness®
Showcasing Your Indie Game at a Expo: Physical or Virtual with Grover Wimberly from 2020-10-22T19:46:12

This seminar is for indie game developers newly starting out on how they can best demonstrate their games at a convention or online exhibition and how to get a good first impression from a const...

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IndieGameBusiness®
The Evolution of Game PR and Marketing with Michael Brown from 2020-10-21T21:10:09

A look at the current situation of conducting PR + marketing for video games. From magazine reviews to user reviews on the web, to influencers, to.....

Michael will discuss what's new in ...

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IndieGameBusiness®
A Legal Perspective on the Business of Games with Paul Lanois from 2020-10-20T21:17:28

This session will present some of the recent legal developments which have a direct impact on the gaming industry. Topics to be discussed include privacy law (such as GDPR and CCPA), loot boxes,...

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IndieGameBusiness®
Shiz Suzuki on AT&T's Unlocked Games Competition for Women Game Developers from 2020-10-17T02:02:43

AT&T's Head of Sponsorships joins us to discuss the AT&T Unlocked Challenge and why they're stepping up with a $50,000 prize for women game developers.


To learn more a...

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IndieGameBusiness®
Building Better Worlds through Game Culturalization with Kate Edwards from 2020-10-14T22:04:22

With over 30 years of experience in digital media as a geographer and culturalization strategist, and 27+ years in games, Kate Edwards has been involved in the creation of many games, including ...

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IndieGameBusiness®
The State of Indie Game Publishing w/ Modern Wolf CEO Fernando Rizo from 2020-10-09T18:46:26

Fernando's discussing their publishing strategy, what its like right now in the market, and answering YOUR questions! #videogames #indiegames #gamedevelopment


To learn more ab...

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IndieGameBusiness®
Clearing out the attic - The tools and approaches of self organization while working from home with Tobias Kopka from 2020-10-07T18:06:34

While working from home many of us have used the time to go through our attics and basements, but how is it with our digital workflows? Let´s share our most beloved tools and processes and the m...

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IndieGameBusiness®
Everything You Wanted to Know About Kickstarter with Anya Combs, Director of Games AT KICKSTARTER! from 2020-10-06T19:42:20

Running a Kickstarter campaign can be scary.  How much should you ask for? What happens if you fail? Come listen to the Director of Games at Kickstarter give answers to these questions and ...

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IndieGameBusiness®
Growth Strategies That Help Your Studio Last with Barak David from 2020-10-02T21:56:01

On today's show, we are talking with Barak David, the COO of Murka about doing what it takes to make your studio last. So many studios close after just a short time but some studios just keep ti...

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IndieGameBusiness®
Epic Mega Grants: Insights and Best Practices for your Application with Alan Noon from 2020-10-01T17:57:25

Epic Mega Grants is the $100 million fund available to creators of all stripes. In this session, attendees will learn about the program itself, and even more importantly, what makes for a great ...

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IndieGameBusiness®
What It Will Take to Grow The Video Game Advertising Market. Hint: It's Not Just eSports with Jonathon Troughton from 2020-09-30T20:44:43

eSports gets the headlines. But the big advertising dollars for video game developers don't and won't only come from eSports. 

We see the headlines almost daily about eSports, especi...

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IndieGameBusiness®
Keynote Address: Navigating Today's Business Development Landscape with Phil Adams and Jason Enos from 2020-09-29T20:42:43

The old adage of “it’s not what you know, it’s who you know” is part and parcel to all aspects of business, but remains critical to success in the world of business development, especially in th...

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IndieGameBusiness®
Indie Game Publishing in Japan - With Bill Swartz from 2020-09-25T19:53:48

Bill is the CEO of Mastiff Games and they've been publishing for nearly two decades. He's giving insight on the market, how it's different from the west, and how it's evolved over time.

T...

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IndieGameBusiness®
Discord and the Virtual Office with Benjamin Hoyt from 2020-09-24T21:34:50

Want to know how Ben used Discord to create a humming virtual office? Thanks to the COVID pandemic, many teams have been forced to develop a virtual office. For the first time in the 20 years th...

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IndieGameBusiness®
How to get the most out of your Discord community with Paul Hesling from 2020-09-21T18:34:04

So you created a Discord server, now what? 

A crash course on how to manage your Discord server from it's creation to a healthy, self-sustaining community with the tools and features...

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IndieGameBusiness®
Growing a Successful Freelance Business - With Jason Schklar from 2020-09-18T17:45:18

Today, we are talking with Jason Schklar from UX is Fine! about how he has become a successful freelancer in the gaming industry and things that you need to do to help you succeed.

Jason'...

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IndieGameBusiness®
What Video Game Publishers Want To See with Christopher Kassulke from 2020-09-17T15:19:31

We'll sit down with Christopher and discuss what publishers like HandyGames and THQ Nordic are looking for in today's ecosystem.  With so many options out there from PC to PS4/PS%, Xbox Ser...

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IndieGameBusiness®
Building Game Studios that Last with Ed Dille from 2020-09-15T20:48:12

Listen to the hard-won lessons and insight of game industry pioneers whose game studios have weathered the test of time.

To learn more about the show or our online business matchmaking ev...

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IndieGameBusiness®
The Art of the Pitch Deck with Christopher Wulf from 2020-09-08T17:45:32

You’ve spent months grinding on the prototype of your game, you’ve spoken to some publishers who are interested in funding further development and partnering with you to get this game out. All t...

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IndieGameBusiness®
Your Digital Resume and Game Industry Job Hunt with Marc Mencher from 2020-09-04T01:07:52

The Rules of The Job Hunt Have Changed!

Did you know the average person now has 17 jobs during the life of their career?  Obviously, Job Hunting is an essential skill that you MUST l...

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IndieGameBusiness®
A Deep Dive into a Publisher Assessment of a New Deal: What Happens After Your Elevator Pitch with Juney Dijkstra from 2020-09-02T20:07:17

You've pitched successfully, your potential publisher is interested, and both sides feel they may have found a match. It's time to have an in-depth conversation about your team, project, and the...

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IndieGameBusiness®
Africa - The Last Digital Frontier with Sean Gotkin from 2020-08-27T22:42:45

Welcome to a fireside chat with Jo Eyre (Epic Games), Sean Gotkin (Carry1st), and Glenn Kisela (NiBBLE Esports & Critical Hit) who will share their perspectives on the gaming scene in Africa...

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IndieGameBusiness®
The Game Writing AUA (As Us Anything!) with Toiya Kristen Finley from 2020-08-25T23:33:02

Are you interested in writing for games but don’t know where to start?

Are you already in the industry, but you’d like to pursue game writing? We all got into game writing in different wa...

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IndieGameBusiness®
Hiring and Retaining Diverse Leaders: The Next Generation of Games with Renee Gittins from 2020-08-24T21:28:43

The efforts to recruit people from diverse backgrounds are in vain if they are made to feel unwelcome within our industry and its events. The recent events must be used as a turning point so tha...

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IndieGameBusiness®
Improve Your Public Speaking with Brenden Kumarasamy from MasterTalk from 2020-08-21T18:09:24

On today's Indie Game Business, we are talking with Brenden Kumarasamy from MasterTalk https://www.youtube.com/channel/UCBYFP4mZLQovr7W6Si6sueA.

We'll be discussing things like your bigge...

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IndieGameBusiness®
The Business of Games - a Philosophical Approach with Larry Kuperman from 2020-08-20T16:56:45

Thinking about game development as a business will not only help you be more successful, it will also provide a framework for solving everyday problems. By way of example, our speaker will show ...

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IndieGameBusiness®
10 Rules For Business In Mobile Games (and bonus AMA) with Martine Spaans from 2020-08-19T20:08:47

A crash course on mobile game business. 10 Simple rules to keep in mind when you’re designing your mobile game and the structure behind your mobile business. By no means a complete list, but a g...

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IndieGameBusiness®
The Big Win: Relationship-Driven Strategic Partnerships with Adam Creighton from 2020-08-18T19:52:23

The business side of running a successful studio is all about relationships. Join Adam as he shares unique insights for building strategic partnerships that persist across companies and hardware...

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IndieGameBusiness®
3 Ways To Understand Your Game's Audience with Chris Zukowski from 2020-08-17T21:55:35

Who is your audience? Did you just say 'all gamers' or 'hard core gamers?' To make the most of your limited resources you need to know who your audience is. Like REALLY know them. I am going to ...

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IndieGameBusiness®
Extra Life & Indie Devs - Interview with Lou Adduci from 2020-08-14T19:23:57

Lou's here talking about the upcoming Extra Life event.  How indie teams  can help and how Extra Life can help indie teams! #gamedev  #indiegamedev #gamedeveloper

To learn ...

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IndieGameBusiness®
How Indie Developers Can Polish Their Branding with Rachel Presser from 2020-08-13T15:58:36

Indie developers have several challenges today when it comes to marketing their work and finding a following. A frequently overlooked aspect of this is establishing your studio and positioning w...

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IndieGameBusiness®
Understanding LTV, the most important KPI in gaming with Lloyd Melnick from 2020-08-12T16:12:16

During the session, we delve into the world of Customer Lifetime Value (LTV), a metric that shows how much each customer is worth to your business. By understanding this metric, you can predict ...

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IndieGameBusiness®
An Industry Veteran's Insight Into IP Licensing For Games with Germaine Gioia from 2020-08-11T21:32:48

For the last 30 years, Germaine has been at the forefront of IP licensing into and out of video games.  We'll discuss the current marketing for licensing when a video game IP is ready for l...

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IndieGameBusiness®
10 Reasons Why You Should Launch Your Mobile Game In Africa from 2020-07-29T19:20:46

Sean Gotkin joins us from Carry1st, Africa's largest mobile publisher, and he's answering your questions and breaking down the facts about this virtually untapped market. #gamedevelopment #mobil...

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IndieGameBusiness®
Get money to make your game with Pontus Mahler from Global Top Round. from 2020-07-23T17:56:20

We discuss everything from how to pitch your game to an incubator to what things that investors look for that helps them decide if they want to throw money at you!


Check out P...

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IndieGameBusiness®
A look at game development in United Arab Emirates with Ahmad Al-Natsheh from Khosouf Studio - Part 2 from 2020-07-10T18:30:35

On today's Indie Game Business, our special guest is Ahmad Al-Natsheh from Khosouf Studio. We'll be talking about game development in the United Arab Emirates.


You can check o...

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IndieGameBusiness®
A look at game development in United Arab Emirates with Ahmad Al-Natsheh from Khosouf Studio - Part 1 from 2020-07-10T18:22:38

On today's Indie Game Business, our special guest is Ahmad Al-Natsheh from Khosouf Studio. We'll be talking about game development in the United Arab Emirates.


You can check o...

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IndieGameBusiness®
How to make your studio stand out at digital conferences from 2020-07-08T22:06:53

Today, Jay and Indie are talking about digital conferences in the gaming industry and how to bring your "A" game. You definitely want to stand out from the crowd and get noticed.


...

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IndieGameBusiness®
Island Life: Indie Game Development In the Azores with Marco Bettencourt from 2020-07-03T23:38:01

Today, we have Marco Bettencourt from the award-winning indie game studio Redcatpig from Azores, Portugal. Marco pitched their company over 160 times before getting a yes.  One of many thin...

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IndieGameBusiness®
Staying Safe - Conference Networking Without the Alcohol from 2020-07-01T21:41:11

We've heard a lot of concern that people don't always feel safe at the big industry parties but they feel they have to attend them to network.   You don't.  We're going to show yo...

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IndieGameBusiness®
What Small Streamers and Stream Teams can do for Your Indie Game - Bradley Kincaid - Gaming Gauntlets / Twitch Throwdown from 2020-06-30T15:42:08

Have you tried reaching out to teams of streamers vs individuals? Bradley joined us (previously) to talk about what stream teams are and how they can get better visibility for your game for less...

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IndieGameBusiness®
Building a pre-release community for your indie game with Andrew Pappas from 2020-06-26T19:06:30

Andrew from Rengen Marketing and the Indie Game Movement podcast joins us to talk about building your fan base prior to publishing.   

You can check out Andrew's podcast at indi...

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IndieGameBusiness®
Indie game pitch practice and preparing for #PitchYaGame round 2 on the June 30th with Liam Twose from 2020-06-24T18:17:26

Today we spoke with Liam about the fantastic repository of information he has for game developers at the Global Game Industry Guide as well as his ongoing #PitchYaGame showcase where developers ...

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IndieGameBusiness®
Being Deliberate and Self Aware as an Artist with Alex Beddows from 2020-06-22T03:06:22

Our guest is Alex Beddows! He's the content manager at ArtStation and we'll be talking about being deliberate and self-aware as an artist and content creator. How you can promote your work as an...

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IndieGameBusiness®
The Politics of Games with Larry Kuperman, Director of Business Development for Nightdive Studios. from 2020-06-10T18:12:24

Today's guest will be Larry Kuperman, Director of Business Development for Nightdive Studios, an industry veteran, and a card-carrying member of the IGDA. 

Usually, Larry speaks abou...

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IndieGameBusiness®
Tips on building your Indie Game community with Corey Trese from 2020-06-05T18:42:07

The Trese Brothers Discord community for their game exceeds 4,000 members, their latest Kickstarter was funded in hours and raised nearly a quarter of a million dollars.  Corey Trese answer...

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IndieGameBusiness®
Marc Mencher - How to find a job in today's video game industry from 2020-06-03T18:23:49

Today we spoke with Marc Mencher from GameRecruiter on the challenge of job hunting in today's video game industry.  We cover sprucing up your Linkedin page, effective job hunting strategie...

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IndieGameBusiness®
Ryan Sumo - Sales Analysis for the Indie Game School Simulator from 2020-05-26T16:17:39

Ryan Sumo from Squeaky Wheel Studio joined us for a great conversation about indie development in the Philippines, their Early Access success with Academia, and how they approach indie developme...

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IndieGameBusiness®
Rajat Ojha - VR Market and Staying Positive For Indie Teams from 2020-05-08T18:41:49

We had a great conversation with Rajat covering everything from VR opportunities for indie teams, to taking the first steps in marketing your company, to how to deal with all the new online conf...

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IndieGameBusiness®
Eivar Rocas - Launching a Game As An Indie on Apple Arcade from 2020-04-29T17:52:50

Eivar has been developing games for 20 years in Colombia. 

 His first company was actually one of the first developers in all of South America.  

We spoke with him a...

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IndieGameBusiness®
Three longtime industry vets are forming a platform to make the business of games easier. from 2020-04-22T18:47:54

Ed Dille, Fedor van Herpen, and Jay Powell answer questions about Game Sentinel Online (https://gamesentinel.online/).  The online B2B solution for companies in every sector of games, found...

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IndieGameBusiness®
Tronster Hartley - Indie game showcases: How to tell the ones that are worth your time and the warning signs of a mismanaged show from 2020-04-17T18:39:45

Tronster is a founder and former chair for the Baltimore chapter of the International Game Developers Association (IGDA); currently serving as an advisor to the board.  

Tronster als...

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IndieGameBusiness®
Roundtable! How to market yourself by speaking at conferences from 2020-04-15T21:48:25

Conference Speaking Roundtable - A discussion of how to market yourself and build your network speaking at conferences featuring Toiya Kristen Finley, Michelle Clough, Alexandra Lucas, Rachel Pr...

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IndieGameBusiness®
Justin Berenbaum - Are event cancellations really a bad thing for indies? from 2020-04-10T18:12:50

Discussing the "What does a year without events mean for indies?" article - https://www.gamesindustry.biz/articles/2020-04-08-what-does-a-year-without-events-mean-for-indies #gamedevelopment #i...

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IndieGameBusiness®
Steam stats, game conferences, stand alone demos, and viewer questions from 2020-04-08T18:18:21

Discussing what's new in the industry and answering your business, marketing, and licensing questions live! #gamedevelopment #indiegame #marketing

 Indie and Jay discuss releasing de...

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IndieGameBusiness®
Toiya Kristen Finley - Narrative Design and Freelancing In A Coronavirus World from 2020-04-03T17:48:58

Toiya is with us discussing the value of narrative design in games and  how freelancers can excel in a world with coronavirus quarantines.  #gamedevelopment #indiegame #marketing

<...

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IndieGameBusiness®
Lloyd Melnick - Effective Strategies For Working From Home from 2020-04-01T18:08:01

Lloyd has been working remotely for years, now he's been working from home for a year.  

He's sharing what he's learned to help the rest of us adapt. 

#gamedevelopmen...

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IndieGameBusiness®
Ben Hoyt - Game Development in a Coronavirus world! from 2020-03-27T18:19:33

Longtime industry veteran Ben Hoyt joins us as we discuss the way the coronavirus is changing game development for better or worse.  

Along the way we talk about the good and bad of ...

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IndieGameBusiness®
Stephen Kick - Coronavirus special! Managing remote teams, reviving old IP, and indie festivals from 2020-03-20T17:49

Stephen Kick joins us to talk about how they have managed a 30+ person studio remotely for years, what it's like to hunt down and re-release old IP, and some tips for indie developers now that w...

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IndieGameBusiness®
Raj Rajkotia - Acquiring Users For Your Indie Game from 2020-03-13T18:35:57

Raj Rajkotia joined us to discuss how indie devs can acquire users for their games as well as the market and opportunities in India for developers.

____

To learn more about the sho...

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IndieGameBusiness®
Jelle de Jong - How human competitiveness factors into retention and engagement from 2020-03-09T17:09:13

Jelle de Jong joins us on the show to discuss how human competitiveness factors into retention and engagement.  Along the way we talk about starting Game Transactionz, why they did it, and ...

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IndieGameBusiness®
Jeff Hardy - Building a Sustainable Work For Hire Development Studio from 2020-02-27T02:53:51

How do you sustain and grow an indie dev team with contract work for over 10 years?  That's what we talk to Jeff Hardy, CEO of Floor 84, about on the show.  Along the way we also cover...

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IndieGameBusiness®
Dr. Chris Bartel - Morality and Ethics in Video Games (not OF games) from 2020-02-27T02:25:46

Dr. Bartel has literally written the book on ethics in games and whether what you do in games says anything about the real you.  It's a bit of a step away from our usual show but we had a f...

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IndieGameBusiness®
Luke Stapley - Cocos, China Indies, and the CoronaVirus from 2020-02-17T15:02:38

Luke Stapley is a Senior Marketing Manager for Cocos based in China.  With all the news surrounding the CoronaVirus it was obviously a topic we had to discuss.  We also spoke about the...

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IndieGameBusiness®
Cory Trese - Indie Game Kickstarter and Steam Page Tips: Part II from 2020-02-11T01:11:50

Cory Trese returned to the show to talk about what they've done to prep for their latest Kickstarter project.   This interview was recorded shortly before the launch of the campaign. &...

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IndieGameBusiness®
Cory Trese - Indie Game Kickstarter and Steam Page Tips: Part I from 2020-02-11T00:52:24

Cory Trese returned to the show to talk about what they've done to prep for their latest Kickstarter project.   This interview was recorded shortly before the launch of the campaign. &...

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IndieGameBusiness®
Discussing the 2020 GDC "State of the Industry" Report from 2020-01-30T01:30:15

GDC released their 2020 "State of the Industry Report" and Jay and Indie are diving into it line by line.

Did you know only 25% of developers are using a publisher?  Lots of interest...

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IndieGameBusiness®
Developer Roundtable - Challenges Facing Indie Game Devs in 2020 from 2020-01-27T13:00

Ericka Evans and Brandon Pham join us for our first developer roundtable.  We'll discuss:

  1. What’s the biggest issue facing developers this year?
  2. Should developers be ...

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IndieGameBusiness®
Peter Kojesta - All the S*^& They Don't Tell You About Indie Game Development from 2020-01-25T18:52:45

Peter Kojesta is the CEO at Exis Interactive and he's been in the industry for 20 years.  We sit down for a talk on all the crap they DON'T tell you about being an indie dev.  Things l...

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IndieGameBusiness®
Chris Zukowski - Finding you game's "hook" and more marketing tips from 2020-01-14T01:08:06

We welcome Chris back to the show to discuss how to find your game's hook, what felt he did right and wrong in marketing his latest game, and more!

Links from the show:

http://retu...

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IndieGameBusiness®
Victoria Tran - The Kitfox Games "$0 Marketing Plan" For Indie Game Devs from 2019-12-23T21:40:35

If you haven't read Victoria's articles on indie game marketing you should do that Listen

IndieGameBusiness®
Elena Lobova - Networking, Pitching, and Business Development For Indie Game Devs from 2019-12-23T21:15:30

Elena grew developer iLogos from just a handful of people to over 300 in a matter of years.  Her advice and experience when it comes to business development is certainly to be listened to. ...

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IndieGameBusiness®
Elliot Callighan - Everything you need to know about indie game audio from 2019-12-13T15:41:49

Having a great audio solution for your indie game can get expensive.  Unlock Audio has created a system that helps.  We're talking with Elliot Gallighan today to  answer all your ...

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IndieGameBusiness®
Renee Gittins - Tips for a successful Kickstarter campaign and how the IGDA can help from 2019-12-05T00:06:05

Renee Gittins is both an indie developer and the Executive Director of the IGDA.  She stopped by the show today to give postmortem on her successful Kickstarter and talk about the new happe...

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IndieGameBusiness®
Sebastien Pacetti - How to Run a Competitive Analysis For Your Indie Game from 2019-11-28T23:49:58

Sebastien knows a bit about positioning products.  He's been in the industry for 15 years and has worked on everything from indie games to digital distribution at Amazon.  Most recentl...

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IndieGameBusiness®
Dan Rogers - Copyrights, Trademarks, and Indie Developers from 2019-11-07T22:14:44

You know copyrights and trademarks are important, but how much do you know about the difference between them, how to get one, and what to do when you have one?  That's why we brought indust...

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IndieGameBusiness®
Juney Dijkstra - The Untold Value of a Good Publisher from 2019-10-28T12:00

We typically only look at publishers as a source of funding and marketing.  Juney explains all the additional value a good publisher can add from SKU strategy to securing age ratings to fin...

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IndieGameBusiness®
Red Vonix - The Indie Guide to the Tokyo Game Show from 2019-10-27T19:36:32

Red Vonix returns to the show to talk about his experience as an indie dev at the Tokyo Game Show.  We talk preparation,  knowing some Japanese, customs, and how to best approach the s...

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IndieGameBusiness®
Glenn Banton - How working with non-profits benefits developers as well from 2019-10-10T01:28:35

Operation Supply Drop provides thousands of digital codes, physical games, board games and more to active duty military and veterans.  Executive Director Glenn Banton stops by to talk about...

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IndieGameBusiness®
Brandon Pham - Going from AAA to Indie from 2019-10-07T19:09:10

Brandon and his co-host Larry produce the popular podcast "GameDev Unchained".  They're also experienced AAA developers that have made the jump to indie development.  We talk about wha...

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IndieGameBusiness®
Gregan Dunn - Conversation with a publisher from 2019-10-07T18:48:26

Gregan joined us to give a bit of insight into what publishers are looking for from developers.  We discuss what to be ready to show, how to approach them, and the key indicators that they ...

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IndieGameBusiness®
Chris Zukowski - How Steam users see your game and why email marketing isn't dead from 2019-09-25T18:24:45

Chris wrote a great article recently after he did a bit of user research into how users look at Steam pages before they buy (or don't).  We asked him to come on the show and elaborate. &nbs...

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IndieGameBusiness®
The case for NOT demoing your game in conference meetings (and other things) from 2019-09-11T21:27:13

In one of life's cruel ironies, conferences can be the absolute worst time to demo your game to publishers and media.  We'll tell you why.  Plus we catch up from GD Connect and PAX! &n...

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IndieGameBusiness®
Elizabeth Sarquis - Creating games for the greater good from 2019-09-05T13:00

What if we could use all this technology, insight, and visibility we have as an industry to make the world a better place?  There's a growing movement to do just that and Elizabeth Sarquis ...

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IndieGameBusiness®
Nav Gupta - App Store Optimization: How to do it and why you should from 2019-09-03T00:50:54

Getting your game on the various app stores isn't good enough these days.  You need to be able to optimize everything from your text to your icon to grab the attention of players, and the v...

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IndieGameBusiness®
Alex Golebiowski - How PixelNAUTS Games Self Published Lost Orbit on Multiple Platforms from 2019-08-23T12:07:38

Alex Golebiowski and his partner established PixelNAUTS as an outsource art studio back in 2010, they recently just self published Lost Orbit on Xbox One and Nintendo Switch.  Although they...

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IndieGameBusiness®
Last minute tips and strategies for Gamescom, PAX, and any other conference from 2019-08-16T22:29:34

This episodes covers all the things you can be doing the week before a conference to maximize your chance of success once you get there.  We don't go deep into what you should have been doi...

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IndieGameBusiness®
Emre Deniz - The Importance of Perseverance from 2019-08-16T12:00

Emre has made his own way in the industry and has had more than his share of ups and downs.  Over the course of the last seven years he's gone from being fired from his first graphic design...

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IndieGameBusiness®
Ericka Evans - The Pros & Cons of Running a Distributed Office from 2019-08-14T23:46:34

Ericka Evans from Phantom Compass joins us to talk about running a distributed office which is basically when everyone works remotely and there is no main office.  She talks about the good ...

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IndieGameBusiness®
Christian Perez - The important (and overlooked) business parts of indie game development - Part 2 from 2019-08-14T02:07:52

Christian has a brilliant story to tell about why he makes games and how he's doing it while holding down a full time job.  Originally from Puerto Rico, Christian moved to Oregon after Hurr...

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IndieGameBusiness®
Michael Brown - An introduction to PR agencies and what you can do on your own from 2019-08-12T12:00

Vicarious PR is an award winning agency representing both large and small developers and publishers in the industry.  Michael discusses what developers need to know when hiring an agency, b...

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IndieGameBusiness®
Habib Chams - Opportunities for developers and publishers in the Middle East and North Africa from 2019-08-09T13:00

The MENA region isn't usually top of mind for developers and publishers when they are launching their games.  Habib joined us to explain why the region should be.  For one thing, the A...

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IndieGameBusiness®
Lauren Anne Marie Carter - Talking about all the things no one talks about as an indie dev from 2019-08-06T18:02:23

Lauren is the Founder of Narratio Studios, creators of the narrative game "Powerless".  This is hands down one of the best shows we've had, as well as the longest.  Lauren isn't afraid...

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IndieGameBusiness®
Adam Creighton - The importance of having a mentor from 2019-08-04T20:32:58

Adam has a group of people that he checks in with every week, month, or once or twice a year.  It's a system of accountability and mentorship that he believes in and has built over the year...

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IndieGameBusiness®
Christian Perez - The important (and overlooked) business parts of indie game development from 2019-07-29T12:56:28

Christian has a brilliant story to tell about why he makes games and how he's doing it while holding down a full time job.  Originally from Puerto Rico, Christian moved to Oregon after Hurr...

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IndieGameBusiness®
Paul Arendt - Planning and releasing indie game post launch content from 2019-07-16T13:00

Paul and Failbetter Games have had a lot of success and created long tails of revenue through post launch content with both Sunless Seas and the more recent Sunless Skies.  Paul discusses t...

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IndieGameBusiness®
Heiny Reimes - The state of indie games from 2019-07-15T13:00

Heiny runs one of the most successful and most active Discord servers for indie games.  In this episode we discuss the trends and issues he's seeing from developers both on his server and a...

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IndieGameBusiness®
Red Vonix - What theme parks can teach us about game design from 2019-07-15T02:09:20

Do you know what a "winnie" is?  I didn't, but Red does.  He explains several theme park mechanisms than can be used in game design.  We also discuss the "5 minute rule" and other...

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IndieGameBusiness®
Fedor Van Herpen - Using Technology for Networking at Industry Events from 2019-07-14T01:16:54

 Fedor Van Herpen of MeetToMatch discusses the various ways you can reach out and connect before conferences without having to rely on the good old "cold email".  By connecting and mak...

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IndieGameBusiness®
Justin French - Turning Your Community Into an Extension of Your Team from 2019-06-28T01:50:57

Justin joins Indie and Jay to discuss the how's and why's of building a good Discord server.  Why you should be building one pre-launch, how to put together your brand, communication and co...

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IndieGameBusiness®
Esports, Predatory Contracts, an Overvalued Market and E3 Wrapup from 2019-06-24T11:00

Jay and Indie discuss the eSports market and Kotaku's recent article as well as Dr. Disrepect, contracts, and more.   After a brief discussion on random motorcycle parts in Indie's gar...

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IndieGameBusiness®
Yulia Vakhrusheva - Getting your indie game noticed! from 2019-06-22T13:00

Yulia walks us through how Tiny Build Games approaches PR for their games and the lessons indie teams who self publish can learn.

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IndieGameBusiness®
Stephanie O'Malley Deming - The Importance of Localizing Your Indie Game from 2019-06-21T23:53:30

As Co-Founder and President of XLOC, Stephanie has successfully sim-shipped hundreds of language versions of high profile titles, including the Call of Duty®, Guitar Hero™, Tony Hawk™ and NBA2K™...

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IndieGameBusiness®
Cory and Andrew Trese - Indie Success Story, Developers of Star Traders: Frontiers from 2019-06-17T01:59:59

Andrew and Cory Trese have been quietly releasing fantastic indie games for the last eight years.  Their games are extremely deep, well developed, and they provide tremendous ongoing suppor...

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IndieGameBusiness®
Sarah Elmaleh discusses the upcoming GameDev.World Conference from 2019-06-17T00:54:30

Sarah is the Executive Producer of the upcoming GameDev.World conference.  Featuring 30+ speakers from all over the planet, all talks will be close-captioned and translated into Arabic, Chi...

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IndieGameBusiness®
Google Stadia predictions, Devs sue Apple, Gamestop going under, esports contracts, and more from 2019-06-08T15:28:36

https://arstechnica.com/gaming/2019/06/despite-revolutionary-promises-stadias-biz-model-is-pure-establishment/

https://www.pocketgamer.biz/news/70891/developers-sue-apple-over-app-store-f...

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IndieGameBusiness®
David Logan - Publishing 101 from 2019-06-07T00:33:29

The Akupara Games CEO outlines what publishers are looking for and what developers should know when looking for one.

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IndieGameBusiness®
Lottie Bevan - "To merch or not to merch" from 2019-06-07T00:02:04

Weather Factory's Lottie Bevan joins us to talk about merchandise for your indie game.  Lottie did a ton of research and found the perfect way to sell merchandise for Cultist Simulator. &nb...

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IndieGameBusiness®
Save time and money on your marketing and biz dev as an indie dev from 2019-06-06T23:50:23

Jay and Indie cover some tools and tricks to save you time and money as you run your studio.  


To learn more about the show or our online business matchmaking events for ...

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IndieGameBusiness®
Ed Dille - What Developers Should Know About Publishers from 2019-05-27T15:11:06

We sit down with legendary game agent Ed Dille to discuss what developers need to know about publishers.  We talk about why developers should always have an original IP ready to go, how pub...

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IndieGameBusiness®
Where and How to Sell Your Indie Game from 2019-05-25T01:49:13

We break down the fundamentals of where you need to be selling your game and how you should go about doing it.  This episode is full of the actionable advice you need to get off to a great ...

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IndieGameBusiness®
Jason Della Rocca - Funding your game and studio from 2019-05-24T03:04:21

Learn the do's and don'ts of funding at the project or company level.  We talk with Jason Della Rocca from Execution Labs.

https://twitter.com/jasondellarocca


To l...

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IndieGameBusiness®
Lloyd Melnick - Why Indie Developers Should Be Creating Hyper Casual Games from 2019-05-24T02:31:51

Lloyd Melnick joins us to discuss the short term and long term advantages of creating hypercasual mobile games.  

Twitter - twitter.com/lloydmelnick

Blog - www.lloydmelnick.co...

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IndieGameBusiness®
Mega Crit - Indie Success Story: Interview from 2019-05-24T02:18:05

We sit down with Mega Crit to talk about how the studio came to be, the story behind building the game, their meteoric rise in popularity in China, and many other bits of advice for other develo...

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IndieGameBusiness®
What to do when you return from a conference from 2019-05-19T12:53:30

So you went to GDC / PAX / Gamescom / Rezzed ...  now you're back from the show and you don't know what to do to keep the momentum going.  That's what we discuss in this episode.

<...

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IndieGameBusiness®
Vedran Klanac - What it takes to grow your indie game studio from 2019-05-18T23:47:43

Vedran Klanac, CEO of veteran studio Ocean Media Games joins us to talk about what it takes to succeed long term in the game industry.


To learn more about the show or our onli...

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IndieGameBusiness®
How to find a good publisher for your game from 2019-05-18T21:38:30

Jay and Indie go through the steps developers need to take to identify and reach out to a publisher.  

To learn more about the show or our online business matchmaking events for indi...

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