33. Being a Good Citizen on the Platform - a podcast by Allen Pike and Nigel Brooke
from 2014-11-28T14:00
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Matt Comi of Big Bucket joins us to discuss developing games on Apple platforms. We talk about Matt and Neven Mrgan’s new game Space Age, porting games written for iOS and the Mac, Swift and Objective-C as languages for game development, and building the game engine and level editor for Space Age. Afterwards, we talk about a couple of the recent game industry travesties.
- Big Bucket’s new iPad game, Space Age
- UpUp #12, where we talked to Neven Mrgan about Space Age and retro games
- Mike Bithell on porting Thomas Was Alone
- Letterpress
- Big Bucket Software
- The dumb one star reviews on Monument Valley
Further episodes of Up Up Down Down
Further podcasts by Allen Pike and Nigel Brooke
Website of Allen Pike and Nigel Brooke